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OpenAssetTools/src/ObjLoading/Game/T6/PhysConstraints/RawLoaderPhysConstraintsT6.h
T

14 lines
341 B
C++

#pragma once
#include "Asset/IAssetCreator.h"
#include "Game/T6/T6.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"
#include <memory>
namespace T6
{
std::unique_ptr<AssetCreator<AssetPhysConstraints>> CreateRawPhysConstraintsLoader(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
} // namespace T6