Files
OpenAssetTools/src/ObjLoading/Game/IW4/LightDef/LightDefAssetCreationStateIW4.h
T

20 lines
442 B
C++

#pragma once
#include "Asset/AssetCreationContext.h"
#include "Asset/IZoneAssetCreationState.h"
#include "Game/IW4/IW4.h"
namespace IW4
{
class LightDefAssetCreationState : public IZoneAssetCreationState
{
public:
LightDefAssetCreationState();
void SetLightDefLookupStart(GfxLightDef* lightDef, AssetCreationContext& context);
private:
int m_lmap_pixels_used_for_falloff;
};
} // namespace IW4