OpenAssetTools/src/ZoneLoading.lua

63 lines
1.1 KiB
Lua

ZoneLoading = {}
function ZoneLoading:include(includes)
if includes:handle(self:name()) then
ZoneCommon:include(includes)
includedirs {
path.join(ProjectFolder(), "ZoneLoading")
}
end
end
function ZoneLoading:link(links)
links:add(self:name())
links:linkto(Crypto)
links:linkto(Utils)
links:linkto(ZoneCommon)
links:linkto(zlib)
if os.host() == "linux" then
links:add("pthread")
end
end
function ZoneLoading:use()
end
function ZoneLoading:name()
return "ZoneLoading"
end
function ZoneLoading:project()
local folder = ProjectFolder()
local includes = Includes:create()
project(self:name())
targetdir(TargetDirectoryLib)
location "%{wks.location}/src/%{prj.name}"
kind "StaticLib"
language "C++"
files {
path.join(folder, "ZoneLoading/**.h"),
path.join(folder, "ZoneLoading/**.cpp"),
ZoneCode:allLoadFiles()
}
vpaths {
["*"] = {
path.join(folder, "ZoneLoading"),
path.join(BuildFolder(), "src/ZoneCode")
}
}
self:include(includes)
Crypto:include(includes)
Utils:include(includes)
zlib:include(includes)
ZoneCode:include(includes)
ZoneCode:use()
end