mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-19 15:52:53 +00:00
14 lines
305 B
C++
14 lines
305 B
C++
#include "AssetLoaderEmblemSet.h"
|
|
|
|
#include "Game/T6/T6.h"
|
|
#include "ObjLoading.h"
|
|
|
|
using namespace T6;
|
|
|
|
void* AssetLoaderEmblemSet::CreateEmptyAsset(const std::string& assetName, MemoryManager* memory)
|
|
{
|
|
// Asset does not have a name
|
|
// So this cannot be an asset reference
|
|
return nullptr;
|
|
}
|