OpenAssetTools/src/ObjWriting/Game/T6/AssetDumpers/AssetDumperFontIcon.cpp

278 lines
8.5 KiB
C++

#include "AssetDumperFontIcon.h"
#include "Csv/CsvStream.h"
#include "Game/T6/CommonT6.h"
#include <sstream>
using namespace T6;
class AssetDumperFontIconInternal
{
class KnownAlias
{
public:
std::string m_name;
int m_hash;
explicit KnownAlias(std::string aliasName)
: m_name(std::move(aliasName))
{
m_hash = CommonT6::Com_HashString(m_name.c_str(), 0);
}
};
inline static const std::string TYPE_ICON = "icon";
inline static const std::string ICON_HEADERS[]
{
"# index",
"# type",
"# name",
"# material",
"# size",
"# xScale",
"# yScale"
};
inline static const std::string TYPE_ALIAS = "alias";
inline static const std::string ALIAS_HEADERS[]
{
"# index",
"# type",
"# alias",
"# button"
};
inline static const KnownAlias KNOWN_ALIASES[]
{
KnownAlias("BUTTON_ADS"),
KnownAlias("BUTTON_CAC_NEXT"),
KnownAlias("BUTTON_CAC_PREV"),
KnownAlias("BUTTON_CANCEL"),
KnownAlias("BUTTON_CAROUSEL_STICK"),
KnownAlias("BUTTON_CREATE"),
KnownAlias("BUTTON_CYCLE_LEFT"),
KnownAlias("BUTTON_CYCLE_LEFT_ACTIVE"),
KnownAlias("BUTTON_CYCLE_RIGHT"),
KnownAlias("BUTTON_CYCLE_RIGHT_ACTIVE"),
KnownAlias("BUTTON_DELETE"),
KnownAlias("BUTTON_EDIT"),
KnownAlias("BUTTON_EMBLEM_BACKWARD"),
KnownAlias("BUTTON_EMBLEM_FLIP"),
KnownAlias("BUTTON_EMBLEM_FORWARD"),
KnownAlias("BUTTON_EMBLEM_FORWARD_BACKWARD"),
KnownAlias("BUTTON_EMBLEM_MOVE"),
KnownAlias("BUTTON_EMBLEM_OUTLINE"),
KnownAlias("BUTTON_EMBLEM_PALETTE_CYCLE"),
KnownAlias("BUTTON_EMBLEM_PALETTE_NEXT"),
KnownAlias("BUTTON_EMBLEM_PALETTE_PREV"),
KnownAlias("BUTTON_EMBLEM_RESET"),
KnownAlias("BUTTON_EMBLEM_ROTATE_LEFT"),
KnownAlias("BUTTON_EMBLEM_ROTATE_RIGHT"),
KnownAlias("BUTTON_EMBLEM_SCALE"),
KnownAlias("BUTTON_FIRE"),
KnownAlias("BUTTON_FRIENDSLIST"),
KnownAlias("BUTTON_INTERACT"),
KnownAlias("BUTTON_LOOKSTICK"),
KnownAlias("BUTTON_LOOK"),
KnownAlias("BUTTON_LUI_ALT1"),
KnownAlias("BUTTON_LUI_ALT2"),
KnownAlias("BUTTON_LUI_DPAD_ALL"),
KnownAlias("BUTTON_LUI_DPAD_D"),
KnownAlias("BUTTON_LUI_DPAD_L"),
KnownAlias("BUTTON_LUI_DPAD_RL"),
KnownAlias("BUTTON_LUI_DPAD_R"),
KnownAlias("BUTTON_LUI_DPAD_UD"),
KnownAlias("BUTTON_LUI_DPAD_U"),
KnownAlias("BUTTON_LUI_LEFT_STICK_UP"),
KnownAlias("BUTTON_LUI_LEFT_TRIGGER"),
KnownAlias("BUTTON_LUI_PRIMARY"),
KnownAlias("BUTTON_LUI_RIGHT_STICK"),
KnownAlias("BUTTON_LUI_RIGHT_TRIGGER"),
KnownAlias("BUTTON_LUI_SECONDARY"),
KnownAlias("BUTTON_LUI_SELECT"),
KnownAlias("BUTTON_LUI_SHOULDERL"),
KnownAlias("BUTTON_LUI_SHOULDERR"),
KnownAlias("BUTTON_LUI_START"),
KnownAlias("BUTTON_MOUSE_CLICK"),
KnownAlias("BUTTON_MOUSE_CLICK_ACTIVE"),
KnownAlias("BUTTON_MOUSE_EDIT"),
KnownAlias("BUTTON_MOUSE_EDIT_ACTIVE"),
KnownAlias("BUTTON_MOUSE_LEFT"),
KnownAlias("BUTTON_MOUSE_MIDDLE"),
KnownAlias("BUTTON_MOUSE_RIGHT"),
KnownAlias("BUTTON_MOVESTICK"),
KnownAlias("BUTTON_MOVE"),
KnownAlias("BUTTON_MP_CANCELCOMMAND"),
KnownAlias("BUTTON_MP_CHANGESETTINGS"),
KnownAlias("BUTTON_MP_GAMERCARD"),
KnownAlias("BUTTON_MP_GAMERREVIEW"),
KnownAlias("BUTTON_MP_JOINGAME"),
KnownAlias("BUTTON_MP_KICKPLAYER"),
KnownAlias("BUTTON_MP_LEAVEGAME"),
KnownAlias("BUTTON_MP_LOBBY_GAMERCARD"),
KnownAlias("BUTTON_MP_NOTREADY"),
KnownAlias("BUTTON_MP_PGDOWN"),
KnownAlias("BUTTON_MP_PGUP"),
KnownAlias("BUTTON_MP_READY"),
KnownAlias("BUTTON_MP_REFRESH"),
KnownAlias("BUTTON_MP_SCOREBOARD"),
KnownAlias("BUTTON_MP_SIGNIN"),
KnownAlias("BUTTON_MP_SPECNEXT"),
KnownAlias("BUTTON_MP_SPECPREV"),
KnownAlias("BUTTON_MP_STARTGAME"),
KnownAlias("BUTTON_MP_TOGGLECHASECAM"),
KnownAlias("BUTTON_MP_TOGGLEVIEW"),
KnownAlias("BUTTON_NO"),
KnownAlias("BUTTON_RECORD_VIEW_NEXT"),
KnownAlias("BUTTON_RECORD_VIEW_PREV"),
KnownAlias("BUTTON_SELECTCHOICE"),
KnownAlias("BUTTON_SP_TOGGLEMENU"),
KnownAlias("BUTTON_YES"),
KnownAlias("CP"),
KnownAlias("FONT_CAPITAL_I"),
KnownAlias("FONT_NUMBER_ZERO"),
KnownAlias("KEY_DOWN_ARROW"),
KnownAlias("KEY_LEFT_ARROW"),
KnownAlias("KEY_RIGHT_ARROW"),
KnownAlias("KEY_UP_ARROW"),
KnownAlias("MOUSE_WHEEL_DOWN"),
KnownAlias("MOUSE_WHEEL_UP"),
KnownAlias("Remote_LStick")
};
CsvOutputStream m_csv;
static FontIconEntry* FindEntryByHash(FontIcon* fontIcon, const int hash)
{
int lowerBound = 0;
int upperBound = fontIcon->numEntries;
while (true)
{
const int entryIndex = (lowerBound + upperBound) / 2;
auto* entry = &fontIcon->fontIconEntry[entryIndex];
if (entry->fontIconName.hash == hash)
return entry;
if (lowerBound == upperBound)
return nullptr;
if (entry->fontIconName.hash < hash)
lowerBound = entryIndex + 1;
else
upperBound = entryIndex - 1;
}
}
static const KnownAlias* FindKnownAliasByHash(const int hash)
{
for (const auto& i : KNOWN_ALIASES)
{
if (i.m_hash == hash)
return &i;
}
return nullptr;
}
void WriteFontIconEntries(FontIcon* fontIcon)
{
for (const auto& header : ICON_HEADERS)
m_csv.WriteColumn(header);
m_csv.NextRow();
for (int iconIndex = 0; iconIndex < fontIcon->numEntries; iconIndex++)
{
auto* entry = &fontIcon->fontIconEntry[iconIndex];
m_csv.WriteColumn(std::to_string(iconIndex));
m_csv.WriteColumn(TYPE_ICON);
if (entry->fontIconName.string)
m_csv.WriteColumn(entry->fontIconName.string);
else
m_csv.WriteColumn("");
if (entry->fontIconMaterialHandle && entry->fontIconMaterialHandle->info.name)
m_csv.WriteColumn(entry->fontIconMaterialHandle->info.name);
else
m_csv.WriteColumn("");
m_csv.WriteColumn(std::to_string(entry->fontIconSize));
m_csv.WriteColumn(std::to_string(entry->xScale));
m_csv.WriteColumn(std::to_string(entry->yScale));
m_csv.NextRow();
}
}
void WriteFontIconAliases(FontIcon* fontIcon)
{
for (const auto& header : ALIAS_HEADERS)
m_csv.WriteColumn(header);
m_csv.NextRow();
for (int aliasIndex = 0; aliasIndex < fontIcon->numAliasEntries; aliasIndex++)
{
auto* alias = &fontIcon->fontIconAlias[aliasIndex];
m_csv.WriteColumn(std::to_string(aliasIndex));
m_csv.WriteColumn(TYPE_ALIAS);
auto* knownAlias = FindKnownAliasByHash(alias->aliasHash);
if (knownAlias)
m_csv.WriteColumn(knownAlias->m_name);
else
{
std::ostringstream str;
str << '@' << std::hex << alias->aliasHash;
m_csv.WriteColumn(str.str());
}
auto* referencedEntry = FindEntryByHash(fontIcon, alias->buttonHash);
if (referencedEntry && referencedEntry->fontIconName.string)
m_csv.WriteColumn(referencedEntry->fontIconName.string);
else
m_csv.WriteColumn("");
m_csv.NextRow();
}
}
public:
explicit AssetDumperFontIconInternal(std::ostream& stream)
: m_csv(stream)
{
}
void DumpFontIcon(FontIcon* fontIcon)
{
WriteFontIconEntries(fontIcon);
m_csv.NextRow();
WriteFontIconAliases(fontIcon);
}
};
bool AssetDumperFontIcon::ShouldDump(XAssetInfo<FontIcon>* asset)
{
return true;
}
bool AssetDumperFontIcon::CanDumpAsRaw()
{
return true;
}
std::string AssetDumperFontIcon::GetFileNameForAsset(Zone* zone, XAssetInfo<FontIcon>* asset)
{
return asset->m_name;
}
void AssetDumperFontIcon::DumpRaw(AssetDumpingContext& context, XAssetInfo<FontIcon>* asset, std::ostream& stream)
{
AssetDumperFontIconInternal dumper(stream);
dumper.DumpFontIcon(asset->Asset());
}