OpenAssetTools/src/ObjWriting/Game/T6/AssetDumpers/AssetDumperSndBank.cpp

370 lines
10 KiB
C++

#include "AssetDumperSndBank.h"
#include <fstream>
#include <filesystem>
#include <unordered_set>
#include "Utils/ClassUtils.h"
#include "Csv/CsvStream.h"
#include "ObjContainer/SoundBank/SoundBank.h"
using namespace T6;
namespace fs = std::filesystem;
namespace
{
const std::string ALIAS_HEADERS[]
{
"# name",
"# file",
"# template",
"# loadspec",
"# secondary",
"# group",
"# vol_min",
"# vol_max",
"# team_vol_mod",
"# dist_min",
"# dist_max",
"# dist_reverb_max",
"# volume_falloff_curve",
"# reverb_falloff_curve",
"# volume_min_falloff_curve",
"# reverb_min_falloff_curve",
"# limit_count",
"# limit_type",
"# entity_limit_count",
"# entity_limit_type",
"# pitch_min",
"# pitch_max",
"# team_pitch_mod",
"# min_priority",
"# max_priority",
"# min_priority_threshold",
"# max_priority_threshold",
"# spatialized",
"# type",
"# loop",
"# randomize_type",
"# probability",
"# start_delay",
"# reverb_send",
"# duck",
"# pan",
"# center_send",
"# envelop_min",
"# envelop_max",
"# envelop_percentage",
"# occlusion_level",
"# occlusion_wet_dry",
"# is_big",
"# distance_lpf",
"# move_type",
"# move_time",
"# real_delay",
"# subtitle",
"# mature",
"# doppler",
"# futz",
"# context_type",
"# context_value",
"# compression",
"# timescale",
"# music",
"# fade_in",
"# fade_out",
"# pc_format",
"# pause",
"# stop_on_death",
"# bus",
"# snapshot",
};
const std::string PREFIXES_TO_DROP[]
{
"raw/",
"devraw/",
};
}
class AssetDumperSndBank::Internal
{
AssetDumpingContext& m_context;
_NODISCARD std::string GetAssetFilename(std::string outputFileName, const std::string& extension) const
{
fs::path assetPath(m_context.m_base_path);
std::replace(outputFileName.begin(), outputFileName.end(), '\\', '/');
for (const auto& droppedPrefix : PREFIXES_TO_DROP)
{
if (outputFileName.rfind(droppedPrefix, 0) != std::string::npos)
{
outputFileName.erase(0, droppedPrefix.size());
break;
}
}
assetPath.append(outputFileName);
if (!extension.empty())
assetPath.concat(extension);
return assetPath.string();
}
_NODISCARD std::unique_ptr<std::ostream> OpenAssetOutputFile(const std::string& outputFileName, const std::string& extension) const
{
fs::path assetPath(GetAssetFilename(outputFileName, extension));
auto assetDir(assetPath);
assetDir.remove_filename();
create_directories(assetDir);
auto outputStream = std::make_unique<std::ofstream>(assetPath, std::ios_base::out | std::ios_base::binary);
if (outputStream->is_open())
{
return std::move(outputStream);
}
return nullptr;
}
static std::unique_ptr<std::ostream> OpenAliasOutputFile(const SndBank* sndBank)
{
return nullptr;
}
static void WriteAliasFileHeader(CsvOutputStream& stream)
{
for (const auto& headerField : ALIAS_HEADERS)
{
stream.WriteColumn(headerField);
}
stream.NextRow();
}
static void WriteAliasToFile(CsvOutputStream& stream, const SndAlias* alias)
{
// name
stream.WriteColumn(alias->name);
// file
stream.WriteColumn(alias->assetFileName);
// "# template",
// template
stream.WriteColumn("");
// loadspec
stream.WriteColumn("");
// "# secondary",
// "# group",
// "# vol_min",
// "# vol_max",
// "# team_vol_mod",
// "# dist_min",
// "# dist_max",
// "# dist_reverb_max",
// "# volume_falloff_curve",
// "# reverb_falloff_curve",
// "# volume_min_falloff_curve",
// "# reverb_min_falloff_curve",
// "# limit_count",
// "# limit_type",
// "# entity_limit_count",
// "# entity_limit_type",
// "# pitch_min",
// "# pitch_max",
// "# team_pitch_mod",
// "# min_priority",
// "# max_priority",
// "# min_priority_threshold",
// "# max_priority_threshold",
// "# spatialized",
// "# type",
// "# loop",
// "# randomize_type",
// "# probability",
// "# start_delay",
// "# reverb_send",
// "# duck",
// "# pan",
// "# center_send",
// "# envelop_min",
// "# envelop_max",
// "# envelop_percentage",
// "# occlusion_level",
// "# occlusion_wet_dry",
// "# is_big",
// "# distance_lpf",
// "# move_type",
// "# move_time",
// "# real_delay",
// "# subtitle",
// "# mature",
// "# doppler",
// "# futz",
// "# context_type",
// "# context_value",
// "# compression",
// "# timescale",
// "# music",
// "# fade_in",
// "# fade_out",
// "# pc_format",
// "# pause",
// "# stop_on_death",
// "# bus",
// "# snapshot",
}
static void DumpSndBankAliases(const SndBank* sndBank)
{
const auto outputFile = OpenAliasOutputFile(sndBank);
if (outputFile == nullptr)
{
std::cout << "Failed to open sound alias output file for: \"" << sndBank->name << "\"" << std::endl;
return;
}
CsvOutputStream csvStream(*outputFile);
WriteAliasFileHeader(csvStream);
for (auto i = 0u; i < sndBank->aliasCount; i++)
{
const auto& aliasList = sndBank->alias[i];
for (auto j = 0; j < aliasList.count; j++)
{
const auto& alias = aliasList.head[j];
WriteAliasToFile(csvStream, &alias);
}
}
}
static SoundBankEntryInputStream FindSoundDataInSoundBanks(const unsigned assetId)
{
for (const auto* soundBank : SoundBank::Repository)
{
auto soundFile = soundBank->GetEntryStream(assetId);
if (soundFile.IsOpen())
return soundFile;
}
return {};
}
void DumpSoundFilePassthrough(const char* assetFileName, const SoundBankEntryInputStream& soundFile, const std::string& extension) const
{
const auto outFile = OpenAssetOutputFile(assetFileName, extension);
if (!outFile)
{
std::cerr << "Failed to open sound output file: \"" << assetFileName << "\"\n";
return;
}
while (!soundFile.m_stream->eof())
{
char buffer[2048];
soundFile.m_stream->read(buffer, sizeof(buffer));
const auto readSize = soundFile.m_stream->gcount();
outFile->write(buffer, readSize);
}
}
void DumpSndAlias(const SndAlias& alias) const
{
const auto soundFile = FindSoundDataInSoundBanks(alias.assetId);
if (soundFile.IsOpen())
{
const auto format = static_cast<snd_asset_format>(soundFile.m_entry.format);
switch (format)
{
case SND_ASSET_FORMAT_MP3:
DumpSoundFilePassthrough(alias.assetFileName, soundFile, ".mp3");
break;
case SND_ASSET_FORMAT_FLAC:
DumpSoundFilePassthrough(alias.assetFileName, soundFile, ".flac");
break;
case SND_ASSET_FORMAT_PCMS16:
case SND_ASSET_FORMAT_PCMS24:
case SND_ASSET_FORMAT_PCMS32:
case SND_ASSET_FORMAT_IEEE:
case SND_ASSET_FORMAT_XMA4:
case SND_ASSET_FORMAT_MSADPCM:
case SND_ASSET_FORMAT_WMA:
case SND_ASSET_FORMAT_WIIUADPCM:
case SND_ASSET_FORMAT_MPC:
std::cerr << "Cannot dump sound (Unsupported sound format " << format << "): \"" << alias.assetFileName << "\"\n";
break;
default:
assert(false);
std::cerr << "Cannot dump sound (Unknown sound format " << format << "): \"" << alias.assetFileName << "\"\n";
break;
}
}
else
{
std::cerr << "Could not find data for sound \"" << alias.assetFileName << "\"\n";
}
}
void DumpSoundData(const SndBank* sndBank) const
{
std::unordered_set<unsigned> dumpedAssets;
for (auto i = 0u; i < sndBank->aliasCount; i++)
{
const auto& aliasList = sndBank->alias[i];
for (auto j = 0; j < aliasList.count; j++)
{
const auto& alias = aliasList.head[j];
if (alias.assetId && alias.assetFileName && dumpedAssets.find(alias.assetId) == dumpedAssets.end())
{
DumpSndAlias(alias);
dumpedAssets.emplace(alias.assetId);
}
}
}
}
void DumpSndBank(const XAssetInfo<SndBank>* sndBankInfo) const
{
const auto* sndBank = sndBankInfo->Asset();
DumpSndBankAliases(sndBank);
DumpSoundData(sndBank);
}
public:
explicit Internal(AssetDumpingContext& context)
: m_context(context)
{
}
void DumpPool(AssetPool<SndBank>* pool) const
{
for (const auto* assetInfo : *pool)
{
if (!assetInfo->m_name.empty() && assetInfo->m_name[0] == ',')
continue;
DumpSndBank(assetInfo);
}
}
};
void AssetDumperSndBank::DumpPool(AssetDumpingContext& context, AssetPool<SndBank>* pool)
{
const Internal internal(context);
internal.DumpPool(pool);
}