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			612 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			612 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "Game/IW5/Material/LoaderMaterialIW5.h"
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#include "Game/IW5/CommonIW5.h"
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#include "Game/IW5/GameIW5.h"
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#include "SearchPath/MockSearchPath.h"
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#include "Utils/MemoryManager.h"
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#include <catch2/catch_approx.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <string>
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using namespace IW5;
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using namespace Catch;
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using namespace std::literals;
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namespace
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{
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    void GivenImage(const std::string& name, AssetCreationContext& context, MemoryManager& memory)
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    {
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        auto* image = memory.Alloc<GfxImage>();
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        image->name = memory.Dup(name.c_str());
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        AssetRegistration<AssetImage> registration(name);
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        registration.SetAsset(image);
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        context.AddAsset(std::move(registration));
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    }
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    void GivenTechset(const std::string& name, AssetCreationContext& context, MemoryManager& memory)
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    {
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        auto* techset = memory.Alloc<MaterialTechniqueSet>();
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        techset->name = memory.Dup(name.c_str());
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        AssetRegistration<AssetTechniqueSet> registration(name);
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        registration.SetAsset(techset);
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        context.AddAsset(std::move(registration));
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    }
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    TEST_CASE("LoaderMaterial(IW5): Can parse material", "[iw5][material][assetloader]")
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    {
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        MockSearchPath searchPath;
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        searchPath.AddFileData("materials/wc/me_metal_rust_02.json",
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                               R"MATERIAL(
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{
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    "_game": "iw5",
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    "_type": "material",
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    "_version": 1,
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    "cameraRegion": "litOpaque",
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    "constants": [
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        {
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            "literal": [
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                0.07000000029802322,
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                0.33000001311302185,
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                1.399999976158142,
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                2.0
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            ],
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            "name": "envMapParms"
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        },
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        {
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            "literal": [
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                1.0,
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                1.0,
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                1.0,
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                1.0
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            ],
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            "name": "colorTint"
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        }
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    ],
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    "gameFlags": [
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        "2",
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        "10",
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        "40"
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    ],
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    "sortKey": 1,
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    "stateBits": [
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        {
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            "alphaTest": "disabled",
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            "blendOpAlpha": "disabled",
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            "blendOpRgb": "disabled",
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            "colorWriteAlpha": false,
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            "colorWriteRgb": false,
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            "cullFace": "back",
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            "depthTest": "less_equal",
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            "depthWrite": true,
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            "dstBlendAlpha": "zero",
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            "dstBlendRgb": "zero",
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            "gammaWrite": false,
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            "polygonOffset": "offset0",
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            "polymodeLine": false,
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            "srcBlendAlpha": "one",
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            "srcBlendRgb": "one"
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        },
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        {
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            "alphaTest": "disabled",
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            "blendOpAlpha": "disabled",
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            "blendOpRgb": "disabled",
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            "colorWriteAlpha": true,
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            "colorWriteRgb": true,
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            "cullFace": "back",
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            "depthTest": "less_equal",
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            "depthWrite": true,
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            "dstBlendAlpha": "zero",
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            "dstBlendRgb": "zero",
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            "gammaWrite": false,
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            "polygonOffset": "offset0",
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            "polymodeLine": false,
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            "srcBlendAlpha": "one",
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            "srcBlendRgb": "one"
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        },
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        {
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            "alphaTest": "disabled",
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            "blendOpAlpha": "disabled",
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            "blendOpRgb": "disabled",
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            "colorWriteAlpha": false,
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            "colorWriteRgb": false,
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            "cullFace": "none",
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            "depthTest": "less_equal",
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            "depthWrite": true,
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            "dstBlendAlpha": "zero",
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            "dstBlendRgb": "zero",
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            "gammaWrite": false,
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            "polygonOffset": "offsetShadowmap",
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            "polymodeLine": false,
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            "srcBlendAlpha": "one",
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            "srcBlendRgb": "one"
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        },
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        {
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            "alphaTest": "disabled",
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            "blendOpAlpha": "disabled",
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            "blendOpRgb": "disabled",
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            "colorWriteAlpha": true,
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            "colorWriteRgb": true,
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            "cullFace": "none",
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            "depthTest": "less_equal",
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            "depthWrite": true,
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            "dstBlendAlpha": "zero",
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            "dstBlendRgb": "zero",
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            "gammaWrite": false,
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            "polygonOffset": "offset0",
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            "polymodeLine": false,
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            "srcBlendAlpha": "one",
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            "srcBlendRgb": "one"
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        },
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        {
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            "alphaTest": "disabled",
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            "blendOpAlpha": "disabled",
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            "blendOpRgb": "disabled",
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            "colorWriteAlpha": true,
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            "colorWriteRgb": true,
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            "cullFace": "back",
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            "depthTest": "less_equal",
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            "depthWrite": true,
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            "dstBlendAlpha": "zero",
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            "dstBlendRgb": "zero",
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            "gammaWrite": true,
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            "polygonOffset": "offset0",
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            "polymodeLine": false,
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            "srcBlendAlpha": "one",
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            "srcBlendRgb": "one"
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        },
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        {
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            "alphaTest": "disabled",
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            "blendOpAlpha": "disabled",
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            "blendOpRgb": "add",
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            "colorWriteAlpha": true,
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            "colorWriteRgb": true,
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            "cullFace": "back",
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            "depthTest": "equal",
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            "depthWrite": false,
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            "dstBlendAlpha": "zero",
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            "dstBlendRgb": "one",
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            "gammaWrite": true,
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            "polygonOffset": "offset0",
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            "polymodeLine": false,
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            "srcBlendAlpha": "one",
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            "srcBlendRgb": "one",
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            "stencilFront": {
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                "fail": "keep",
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                "func": "equal",
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                "pass": "keep",
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                "zfail": "keep"
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            }
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        },
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        {
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            "alphaTest": "disabled",
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            "blendOpAlpha": "disabled",
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            "blendOpRgb": "disabled",
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            "colorWriteAlpha": false,
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            "colorWriteRgb": true,
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            "cullFace": "back",
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            "depthTest": "less_equal",
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            "depthWrite": false,
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            "dstBlendAlpha": "zero",
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            "dstBlendRgb": "zero",
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            "gammaWrite": false,
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            "polygonOffset": "offset2",
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            "polymodeLine": true,
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            "srcBlendAlpha": "one",
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            "srcBlendRgb": "one"
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        }
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    ],
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    "stateBitsEntry": [
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        0,
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        1,
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        2,
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        3,
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        4,
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        -1,
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        -1,
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        -1,
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        -1,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        4,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        -1,
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        5,
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        5,
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        5,
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        5,
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        -1,
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        -1,
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        -1,
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        -1,
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        6,
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        -1,
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        -1,
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        4,
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        -1
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    ],
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    "stateFlags": 59,
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    "surfaceTypeBits": 4096,
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    "techniqueSet": "wc_l_sm_r0c0n0s0",
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    "textureAtlas": {
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        "columns": 1,
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        "rows": 1
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    },
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    "textures": [
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        {
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            "image": "~me_metal_rusty02_spc-rgb&me_~927de80f",
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            "name": "specularMap",
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            "samplerState": {
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                "clampU": false,
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                "clampV": false,
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                "clampW": false,
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                "filter": "aniso2x",
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                "mipMap": "nearest"
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            },
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            "semantic": "specularMap"
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        },
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        {
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            "image": "me_metal_rusty02_nml",
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            "name": "normalMap",
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            "samplerState": {
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                "clampU": false,
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                "clampV": false,
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                "clampW": false,
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                "filter": "aniso2x",
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                "mipMap": "linear"
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            },
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            "semantic": "normalMap"
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        },
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        {
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            "image": "me_metal_rusty02_col",
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            "name": "colorMap",
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            "samplerState": {
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                "clampU": false,
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                "clampV": false,
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                "clampW": false,
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                "filter": "aniso2x",
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                "mipMap": "linear"
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            },
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            "semantic": "colorMap"
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        }
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    ]
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})MATERIAL");
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        Zone zone("MockZone", 0, GameId::IW5);
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        MemoryManager memory;
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        AssetCreatorCollection creatorCollection(zone);
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        IgnoredAssetLookup ignoredAssetLookup;
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        AssetCreationContext context(zone, &creatorCollection, &ignoredAssetLookup);
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        GivenImage("~me_metal_rusty02_spc-rgb&me_~927de80f", context, memory);
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        GivenImage("me_metal_rusty02_nml", context, memory);
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        GivenImage("me_metal_rusty02_col", context, memory);
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        GivenTechset("wc_l_sm_r0c0n0s0", context, memory);
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        auto loader = material::CreateLoaderIW5(memory, searchPath);
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        auto result = loader->CreateAsset("wc/me_metal_rust_02", context);
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        REQUIRE(result.HasBeenSuccessful());
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        const auto* assetInfo = reinterpret_cast<XAssetInfo<Material>*>(result.GetAssetInfo());
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        const auto* material = assetInfo->Asset();
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        REQUIRE(material->info.name == "wc/me_metal_rust_02"s);
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        REQUIRE(material->info.gameFlags == 0x52);
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        REQUIRE(material->info.sortKey == 1);
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        REQUIRE(material->info.textureAtlasRowCount == 1);
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        REQUIRE(material->info.textureAtlasColumnCount == 1);
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        REQUIRE(material->info.surfaceTypeBits == 4096);
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        constexpr int8_t expectedStateBitsEntry[]{0,  1,  2,  3,  4,  -1, -1, -1, -1, 4,  4,  4,  4,  4,  4, 4, 4, 4, 4,  4,  4,  4,  4, 4,  4,  -1, -1,
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                                                  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 5, 5, 5, 5, -1, -1, -1, -1, 6, -1, -1, 4,  -1};
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        REQUIRE(std::memcmp(material->stateBitsEntry, expectedStateBitsEntry, sizeof(expectedStateBitsEntry)) == 0);
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        REQUIRE(material->stateFlags == 59);
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        REQUIRE(material->cameraRegion == CAMERA_REGION_LIT_OPAQUE);
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        REQUIRE(material->techniqueSet != nullptr);
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        REQUIRE(material->techniqueSet->name != nullptr);
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        REQUIRE(material->techniqueSet->name == "wc_l_sm_r0c0n0s0"s);
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        REQUIRE(material->textureCount == 3);
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        REQUIRE(material->textureTable);
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        const auto& textureDef0 = material->textureTable[0];
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        REQUIRE(textureDef0.nameHash == 0x34ecccb3);
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        REQUIRE(textureDef0.nameStart == 's');
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        REQUIRE(textureDef0.nameEnd == 'p');
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        REQUIRE(textureDef0.samplerState.filter == TEXTURE_FILTER_ANISO2X);
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        REQUIRE(textureDef0.samplerState.mipMap == SAMPLER_MIPMAP_ENUM_NEAREST);
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        REQUIRE(textureDef0.samplerState.clampU == 0);
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        REQUIRE(textureDef0.samplerState.clampV == 0);
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        REQUIRE(textureDef0.samplerState.clampW == 0);
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        REQUIRE(textureDef0.semantic == TS_SPECULAR_MAP);
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        REQUIRE(textureDef0.u.image);
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        REQUIRE(textureDef0.u.image->name);
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        REQUIRE(textureDef0.u.image->name == "~me_metal_rusty02_spc-rgb&me_~927de80f"s);
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        const auto& textureDef1 = material->textureTable[1];
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        REQUIRE(textureDef1.nameHash == 0x59d30d0f);
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        REQUIRE(textureDef1.nameStart == 'n');
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        REQUIRE(textureDef1.nameEnd == 'p');
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        REQUIRE(textureDef1.samplerState.filter == TEXTURE_FILTER_ANISO2X);
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        REQUIRE(textureDef1.samplerState.mipMap == SAMPLER_MIPMAP_ENUM_LINEAR);
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        REQUIRE(textureDef1.samplerState.clampU == 0);
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        REQUIRE(textureDef1.samplerState.clampV == 0);
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        REQUIRE(textureDef1.samplerState.clampW == 0);
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        REQUIRE(textureDef1.semantic == TS_NORMAL_MAP);
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        REQUIRE(textureDef1.u.image);
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        REQUIRE(textureDef1.u.image->name);
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        REQUIRE(textureDef1.u.image->name == "me_metal_rusty02_nml"s);
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        const auto& textureDef2 = material->textureTable[2];
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        REQUIRE(textureDef2.nameHash == 0xa0ab1041);
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        REQUIRE(textureDef2.nameStart == 'c');
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        REQUIRE(textureDef2.nameEnd == 'p');
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        REQUIRE(textureDef2.samplerState.filter == TEXTURE_FILTER_ANISO2X);
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        REQUIRE(textureDef2.samplerState.mipMap == SAMPLER_MIPMAP_ENUM_LINEAR);
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        REQUIRE(textureDef2.samplerState.clampU == 0);
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        REQUIRE(textureDef2.samplerState.clampV == 0);
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        REQUIRE(textureDef2.samplerState.clampW == 0);
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        REQUIRE(textureDef2.semantic == TS_COLOR_MAP);
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        REQUIRE(textureDef2.u.image);
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        REQUIRE(textureDef2.u.image->name);
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        REQUIRE(textureDef2.u.image->name == "me_metal_rusty02_col"s);
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        REQUIRE(material->constantCount == 2);
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        REQUIRE(material->constantTable);
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        const auto& constantDef0 = material->constantTable[0];
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        REQUIRE(constantDef0.nameHash == 0x3d9994dc);
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        REQUIRE(strncmp(constantDef0.name, "envMapParms", std::extent_v<decltype(MaterialConstantDef::name)>) == 0);
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        REQUIRE(constantDef0.literal.x == Approx(0.07f));
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        REQUIRE(constantDef0.literal.y == Approx(0.33f));
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        REQUIRE(constantDef0.literal.z == Approx(1.4f));
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        REQUIRE(constantDef0.literal.w == Approx(2.0f));
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        const auto& constantDef1 = material->constantTable[1];
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        REQUIRE(constantDef1.nameHash == 0xb60c3b3a);
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        REQUIRE(strncmp(constantDef1.name, "colorTint", std::extent_v<decltype(MaterialConstantDef::name)>) == 0);
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        REQUIRE(constantDef1.literal.x == Approx(1.0f));
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        REQUIRE(constantDef1.literal.y == Approx(1.0f));
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        REQUIRE(constantDef1.literal.z == Approx(1.0f));
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        REQUIRE(constantDef1.literal.w == Approx(1.0f));
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        REQUIRE(material->stateBitsCount == 7);
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        REQUIRE(material->stateBitsTable);
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        const auto& stateBits0 = material->stateBitsTable[0];
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        REQUIRE(stateBits0.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
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        REQUIRE(stateBits0.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.alphaTestDisabled == 1);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.alphaTest == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.cullFace == GFXS_CULL_BACK);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.colorWriteRgb == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.colorWriteAlpha == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.gammaWrite == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.polymodeLine == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.depthWrite == 1);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.depthTestDisabled == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilFrontEnabled == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilFrontPass == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilFrontFail == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilFrontZFail == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilFrontFunc == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilBackEnabled == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilBackPass == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilBackFail == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilBackZFail == 0);
 | 
						|
        REQUIRE(stateBits0.loadBits.structured.stencilBackFunc == 0);
 | 
						|
 | 
						|
        const auto& stateBits1 = material->stateBitsTable[1];
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.alphaTestDisabled == 1);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.alphaTest == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.cullFace == GFXS_CULL_BACK);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.colorWriteRgb == 1);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.colorWriteAlpha == 1);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.gammaWrite == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.polymodeLine == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.depthWrite == 1);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.depthTestDisabled == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilFrontEnabled == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilFrontPass == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilFrontFail == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilFrontZFail == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilFrontFunc == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilBackEnabled == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilBackPass == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilBackFail == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilBackZFail == 0);
 | 
						|
        REQUIRE(stateBits1.loadBits.structured.stencilBackFunc == 0);
 | 
						|
 | 
						|
        const auto& stateBits2 = material->stateBitsTable[2];
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.alphaTestDisabled == 1);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.alphaTest == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.cullFace == GFXS_CULL_NONE);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.colorWriteRgb == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.colorWriteAlpha == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.gammaWrite == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.polymodeLine == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.depthWrite == 1);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.depthTestDisabled == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_SHADOWMAP);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilFrontEnabled == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilFrontPass == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilFrontFail == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilFrontZFail == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilFrontFunc == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilBackEnabled == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilBackPass == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilBackFail == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilBackZFail == 0);
 | 
						|
        REQUIRE(stateBits2.loadBits.structured.stencilBackFunc == 0);
 | 
						|
 | 
						|
        const auto& stateBits3 = material->stateBitsTable[3];
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.alphaTestDisabled == 1);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.alphaTest == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.cullFace == GFXS_CULL_NONE);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.colorWriteRgb == 1);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.colorWriteAlpha == 1);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.gammaWrite == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.polymodeLine == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.depthWrite == 1);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.depthTestDisabled == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilFrontEnabled == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilFrontPass == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilFrontFail == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilFrontZFail == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilFrontFunc == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilBackEnabled == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilBackPass == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilBackFail == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilBackZFail == 0);
 | 
						|
        REQUIRE(stateBits3.loadBits.structured.stencilBackFunc == 0);
 | 
						|
 | 
						|
        const auto& stateBits4 = material->stateBitsTable[4];
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.alphaTestDisabled == 1);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.alphaTest == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.cullFace == GFXS_CULL_BACK);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.colorWriteRgb == 1);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.colorWriteAlpha == 1);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.gammaWrite == 1);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.polymodeLine == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.depthWrite == 1);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.depthTestDisabled == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilFrontEnabled == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilFrontPass == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilFrontFail == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilFrontZFail == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilFrontFunc == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilBackEnabled == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilBackPass == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilBackFail == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilBackZFail == 0);
 | 
						|
        REQUIRE(stateBits4.loadBits.structured.stencilBackFunc == 0);
 | 
						|
 | 
						|
        const auto& stateBits5 = material->stateBitsTable[5];
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.dstBlendRgb == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.blendOpRgb == GFXS_BLENDOP_ADD);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.alphaTestDisabled == 1);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.alphaTest == 0);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.cullFace == GFXS_CULL_BACK);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.colorWriteRgb == 1);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.colorWriteAlpha == 1);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.gammaWrite == 1);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.polymodeLine == 0);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.depthWrite == 0);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.depthTestDisabled == 0);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.depthTest == GFXS_DEPTHTEST_EQUAL);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_0);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilFrontEnabled == 1);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilFrontPass == GFXS_STENCILOP_KEEP);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilFrontFail == GFXS_STENCILOP_KEEP);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilFrontZFail == GFXS_STENCILOP_KEEP);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilFrontFunc == GFXS_STENCILFUNC_EQUAL);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilBackEnabled == 0);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilBackPass == 0);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilBackFail == 0);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilBackZFail == 0);
 | 
						|
        REQUIRE(stateBits5.loadBits.structured.stencilBackFunc == 0);
 | 
						|
 | 
						|
        const auto& stateBits6 = material->stateBitsTable[6];
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.alphaTestDisabled == 1);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.alphaTest == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.cullFace == GFXS_CULL_BACK);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.colorWriteRgb == 1);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.colorWriteAlpha == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.gammaWrite == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.polymodeLine == 1);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.depthWrite == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.depthTestDisabled == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_2);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilFrontEnabled == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilFrontPass == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilFrontFail == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilFrontZFail == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilFrontFunc == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilBackEnabled == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilBackPass == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilBackFail == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilBackZFail == 0);
 | 
						|
        REQUIRE(stateBits6.loadBits.structured.stencilBackFunc == 0);
 | 
						|
    }
 | 
						|
} // namespace
 |