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Files
OpenAssetTools/src/ZoneCode/Game/T5/T5_ZoneCode.h

13 lines
204 B
C

#pragma once
// Entry point for T5 code generation
// clang-format off: Order of includes matters here
#include "../Common.h"
#include "../../../Common/Game/T5/T5_Assets.h"
// clang-format on
// EOF