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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-09-25 15:27:06 +00:00
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95723910821483c60613013b6d7bf0e2452fe424
OpenAssetTools/src/ZoneCommon/Game/T6
T
History
Jan 9572391082 Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
2020-02-18 17:15:51 +01:00
..
CommonT6.cpp
Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
2020-02-18 17:15:51 +01:00
CommonT6.h
Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
2020-02-18 17:15:51 +01:00
GameAssetPoolT6.cpp
ZoneLoading: Properly link assets as dependencies instead of only saving the name of the dependency
2020-02-18 13:16:39 +01:00
GameAssetPoolT6.h
ZoneLoading: Properly link assets as dependencies instead of only saving the name of the dependency
2020-02-18 13:16:39 +01:00
GameT6.cpp
ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object
2020-02-07 20:52:24 +01:00
GameT6.h
ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object
2020-02-07 20:52:24 +01:00
T6_Assets.h
ZoneCommon: Add Texture pointer from OAT to GfxTexture union of T6 to be able to save loaded texture data in GfxImage
2020-02-07 20:54:40 +01:00
T6.h
ZoneCommon: Add Texture pointer from OAT to GfxTexture union of T6 to be able to save loaded texture data in GfxImage
2020-02-07 20:54:40 +01:00
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