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OpenAssetTools
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src
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ZoneCommon
/
Game
/
T6
History
Jan
9572391082
Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
2020-02-18 17:15:51 +01:00
..
CommonT6.cpp
Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
2020-02-18 17:15:51 +01:00
CommonT6.h
Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
2020-02-18 17:15:51 +01:00
GameAssetPoolT6.cpp
ZoneLoading: Properly link assets as dependencies instead of only saving the name of the dependency
2020-02-18 13:16:39 +01:00
GameAssetPoolT6.h
ZoneLoading: Properly link assets as dependencies instead of only saving the name of the dependency
2020-02-18 13:16:39 +01:00
GameT6.cpp
ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object
2020-02-07 20:52:24 +01:00
GameT6.h
ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object
2020-02-07 20:52:24 +01:00
T6_Assets.h
ZoneCommon: Add Texture pointer from OAT to GfxTexture union of T6 to be able to save loaded texture data in GfxImage
2020-02-07 20:54:40 +01:00
T6.h
ZoneCommon: Add Texture pointer from OAT to GfxTexture union of T6 to be able to save loaded texture data in GfxImage
2020-02-07 20:54:40 +01:00