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17 lines
466 B
C++
17 lines
466 B
C++
#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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namespace shader
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{
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class VertexShaderDumperIW4 final : public AbstractAssetDumper<IW4::AssetVertexShader>
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{
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public:
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explicit VertexShaderDumperIW4(const AssetPool<IW4::AssetVertexShader::Type>& pool);
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protected:
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void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW4::AssetVertexShader::Type>& asset) override;
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};
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} // namespace shader
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