OpenAssetTools/src/ObjCompiling/Game/T6/KeyValuePairs/KeyValuePairsCompilerT6.h

17 lines
475 B
C++

#pragma once
#include "Asset/IAssetCreator.h"
#include "Asset/IZoneAssetCreationState.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"
#include "Zone/Definition/ZoneDefinition.h"
#include "Zone/Zone.h"
#include <memory>
namespace T6
{
std::unique_ptr<IAssetCreator>
CreateKeyValuePairsCompiler(MemoryManager& memory, const Zone& zone, const ZoneDefinition& zoneDefinition, ZoneAssetCreationStateContainer& zoneStates);
} // namespace T6