OpenAssetTools/src/ObjWriting/Game/T6/WeaponCamo/JsonWeaponCamoWriter.h

12 lines
216 B
C++

#pragma once
#include "Dumping/AssetDumpingContext.h"
#include "Game/T6/T6.h"
#include <ostream>
namespace T6
{
void DumpWeaponCamoAsJson(std::ostream& stream, const WeaponCamo* weaponCamo);
} // namespace T6