OpenAssetTools/src/ObjLoading/Game/IW5/Localize/AssetLoaderLocalizeIW5.h

26 lines
812 B
C++

#pragma once
#include "Asset/AssetCreationContext.h"
#include "Asset/IAssetCreator.h"
#include "Game/IW5/IW5.h"
#include "Localize/CommonLocalizeLoader.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"
#include "Zone/Zone.h"
namespace IW5
{
class AssetLoaderLocalize final : public AssetCreator<AssetLocalize>, public CommonLocalizeLoader
{
public:
AssetLoaderLocalize(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
AssetCreationResult CreateAsset(const std::string& assetName, AssetCreationContext& context) override;
protected:
AssetCreationResult CreateAssetFromCommonAsset(const CommonLocalizeEntry& localizeEntry, AssetCreationContext& context) override;
private:
MemoryManager& m_memory;
};
} // namespace IW5