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Files
OpenAssetTools/src/ObjWriting/Techset/CommonTechsetDumper.cpp
2025-12-16 11:47:28 +00:00

91 lines
2.8 KiB
C++

#include "CommonTechsetDumper.h"
#include "Dumping/AbstractTextDumper.h"
#include "Techset/TechsetCommon.h"
#include <cassert>
using namespace techset;
namespace
{
class TechsetFileWriter : public AbstractTextDumper
{
public:
TechsetFileWriter(const CommonTechniqueTypeNames& techniqueTypeNames, std::ostream& stream)
: AbstractTextDumper(stream),
m_last_write_was_value(false),
m_technique_type_names(techniqueTypeNames)
{
}
void DumpTechset(const CommonTechset& techset)
{
const auto techniqueCount = m_technique_type_names.GetTechniqueTypeCount();
assert(techset.m_technique_names.size() == techniqueCount);
std::vector<bool> dumpedTechniques(techniqueCount);
for (auto techniqueIndex = 0u; techniqueIndex < techniqueCount; techniqueIndex++)
{
const auto& technique = techset.m_technique_names[techniqueIndex];
if (technique.empty() || dumpedTechniques[techniqueIndex])
continue;
dumpedTechniques[techniqueIndex] = true;
WriteTechniqueType(techniqueIndex);
for (auto nextTechniqueIndex = techniqueIndex + 1; nextTechniqueIndex < techniqueCount; nextTechniqueIndex++)
{
if (techset.m_technique_names[nextTechniqueIndex] != technique)
continue;
dumpedTechniques[nextTechniqueIndex] = true;
WriteTechniqueType(nextTechniqueIndex);
}
WriteTechniqueValue(technique);
}
}
private:
void WriteTechniqueType(const size_t techniqueIndex)
{
if (m_last_write_was_value)
{
m_stream << "\n";
m_last_write_was_value = false;
}
m_stream << '"' << m_technique_type_names.GetTechniqueTypeName(techniqueIndex) << "\":\n";
}
void WriteTechniqueValue(const std::string& value)
{
m_last_write_was_value = true;
IncIndent();
Indent();
m_stream << value << ";\n";
DecIndent();
}
bool m_last_write_was_value;
const CommonTechniqueTypeNames& m_technique_type_names;
};
} // namespace
namespace techset
{
void DumpCommonTechset(const CommonTechniqueTypeNames& techniqueTypeNames, const AssetDumpingContext& context, const CommonTechset& techset)
{
const auto techsetFile = context.OpenAssetFile(GetFileNameForTechsetName(techset.m_name));
if (techsetFile)
{
TechsetFileWriter writer(techniqueTypeNames, *techsetFile);
writer.DumpTechset(techset);
}
}
} // namespace techset