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OpenAssetTools/src/ObjLoading/Game/T6/ZBarrier/InfoStringLoaderZBarrierT6.h
2025-08-05 01:14:19 +02:00

22 lines
560 B
C++

#pragma once
#include "Asset/AssetCreationContext.h"
#include "Asset/AssetCreationResult.h"
#include "InfoString/InfoString.h"
namespace T6::z_barrier
{
class InfoStringLoader
{
public:
InfoStringLoader(MemoryManager& memory, ISearchPath& searchPath, Zone& zone);
AssetCreationResult CreateAsset(const std::string& assetName, const InfoString& infoString, AssetCreationContext& context);
private:
MemoryManager& m_memory;
ISearchPath& m_search_path;
Zone& m_zone;
};
} // namespace T6::z_barrier