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14 lines
322 B
C++
14 lines
322 B
C++
#pragma once
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#include "Asset/IAssetCreator.h"
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#include "Game/IW3/IW3.h"
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#include "SearchPath/ISearchPath.h"
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#include "Utils/MemoryManager.h"
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#include <memory>
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namespace IW3
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{
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std::unique_ptr<AssetCreator<AssetStringTable>> CreateStringTableLoader(MemoryManager& memory, ISearchPath& searchPath);
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} // namespace IW3
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