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			14 lines
		
	
	
		
			322 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			322 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include "Asset/IAssetCreator.h"
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| #include "Game/IW3/IW3.h"
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| #include "SearchPath/ISearchPath.h"
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| #include "Utils/MemoryManager.h"
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| 
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| #include <memory>
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| 
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| namespace IW3
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| {
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|     std::unique_ptr<AssetCreator<AssetStringTable>> CreateStringTableLoader(MemoryManager& memory, ISearchPath& searchPath);
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| } // namespace IW3
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