mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-02-10 17:43:03 +00:00
20 lines
793 B
C++
20 lines
793 B
C++
#pragma once
|
|
#include "Game/IGame.h"
|
|
|
|
namespace IW5
|
|
{
|
|
class Game final : public IGame
|
|
{
|
|
public:
|
|
[[nodiscard]] GameId GetId() const override;
|
|
[[nodiscard]] const std::string& GetFullName() const override;
|
|
[[nodiscard]] const std::string& GetShortName() const override;
|
|
[[nodiscard]] const std::vector<GameLanguagePrefix>& GetLanguagePrefixes() const override;
|
|
|
|
[[nodiscard]] asset_type_t GetAssetTypeCount() const override;
|
|
[[nodiscard]] std::optional<const char*> GetAssetTypeName(asset_type_t assetType) const override;
|
|
[[nodiscard]] asset_type_t GetSubAssetTypeCount() const override;
|
|
[[nodiscard]] std::optional<const char*> GetSubAssetTypeName(asset_type_t subAssetType) const override;
|
|
};
|
|
} // namespace IW5
|