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OpenAssetTools/src/ZoneCode/Game/IW5/XAssets/Material.txt
T
Jan ab7d8f5670 fix: various wrong alignment values (#823)
* fix: alignment mistakes on various games

* chore: reduce overhead of zcg definition with members fields

* fix: make sure Material alloc alignment is 4
2026-06-07 01:14:37 +00:00

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// =========================================
// Material
// =========================================
use Material;
set block XFILE_BLOCK_TEMP;
set allocalign Material 4;
set string info::name;
set reusable textureTable;
set count textureTable textureCount;
set reusable constantTable;
set count constantTable constantCount;
set reusable stateBitsTable;
set count stateBitsTable stateBitsCount;
set condition subMaterials never;
// MaterialTextureDef
use MaterialTextureDef;
set condition u::water semantic == TS_WATER_MAP;
set reusable u::water;
// water_t
use water_t;
set count H0 N * M;
set count wTerm N * M;