OpenAssetTools/src/ObjWriting/Game/T6/AssetDumpers/AssetDumperVehicle.cpp

140 lines
4.8 KiB
C++

#include "AssetDumperVehicle.h"
#include <cassert>
#include <type_traits>
#include "Game/T6/ObjConstantsT6.h"
#include "Game/T6/InfoString/EnumStrings.h"
#include "Game/T6/InfoString/InfoStringFromStructConverter.h"
#include "Game/T6/InfoString/VehicleFields.h"
using namespace T6;
namespace T6
{
class InfoStringFromVehicleConverter final : public InfoStringFromStructConverter
{
protected:
void FillFromExtensionField(const cspField_t& field) override
{
switch (static_cast<VehicleFieldType>(field.iFieldType))
{
case VFT_TYPE:
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleClassNames, std::extent<decltype(s_vehicleClassNames)>::value);
break;
case VFT_CAMERAMODE:
FillFromEnumInt(std::string(field.szName), field.iOffset, s_vehicleCameraModes, std::extent<decltype(s_vehicleCameraModes)>::value);
break;
case VFT_TRACTION_TYPE:
FillFromEnumInt(std::string(field.szName), field.iOffset, s_tractionTypeNames, std::extent<decltype(s_tractionTypeNames)>::value);
break;
case VFT_MPH_TO_INCHES_PER_SECOND:
{
const auto* num = reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
m_info_string.SetValueForKey(std::string(field.szName), std::to_string(*num / 17.6f));
break;
}
case VFT_POUNDS_TO_GAME_MASS:
{
const auto* num = reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
m_info_string.SetValueForKey(std::string(field.szName), std::to_string(*num / 0.001f));
break;
}
case VFT_TEAM:
{
const auto* num = reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(m_structure) + field.iOffset);
switch (*num)
{
case TEAM_AXIS:
m_info_string.SetValueForKey(std::string(field.szName), "axis");
break;
case TEAM_ALLIES:
m_info_string.SetValueForKey(std::string(field.szName), "allies");
break;
case TEAM_FOUR:
m_info_string.SetValueForKey(std::string(field.szName), "neutral");
break;
default:
assert(false);
m_info_string.SetValueForKey(std::string(field.szName), "");
break;
}
break;
}
case VFT_KEY_BINDING:
case VFT_GRAPH:
case VFT_WIIUCONTROLOVERRIDE:
case VFT_NUM:
default:
assert(false);
break;
}
}
public:
InfoStringFromVehicleConverter(const VehicleDef* structure, const cspField_t* fields, const size_t fieldCount, std::function<std::string(scr_string_t)> scriptStringValueCallback)
: InfoStringFromStructConverter(structure, fields, fieldCount, std::move(scriptStringValueCallback))
{
}
};
}
InfoString AssetDumperVehicle::CreateInfoString(XAssetInfo<VehicleDef>* asset)
{
InfoStringFromVehicleConverter converter(asset->Asset(), vehicle_fields, std::extent<decltype(vehicle_fields)>::value, [asset](const scr_string_t scrStr) -> std::string
{
assert(scrStr < asset->m_zone->m_script_strings.Count());
if (scrStr >= asset->m_zone->m_script_strings.Count())
return "";
return asset->m_zone->m_script_strings[scrStr];
});
return converter.Convert();
}
bool AssetDumperVehicle::ShouldDump(XAssetInfo<VehicleDef>* asset)
{
return true;
}
bool AssetDumperVehicle::CanDumpAsRaw()
{
return true;
}
bool AssetDumperVehicle::CanDumpAsGdtEntry()
{
return true;
}
std::string AssetDumperVehicle::GetFileNameForAsset(Zone* zone, XAssetInfo<VehicleDef>* asset)
{
return "vehicles/" + asset->m_name;
}
GdtEntry AssetDumperVehicle::DumpGdtEntry(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset)
{
const auto infoString = CreateInfoString(asset);
GdtEntry gdtEntry(asset->m_name, ObjConstants::GDF_FILENAME_VEHICLE);
infoString.ToGdtProperties(ObjConstants::INFO_STRING_PREFIX_VEHICLE, gdtEntry);
return gdtEntry;
}
void AssetDumperVehicle::DumpRaw(AssetDumpingContext& context, XAssetInfo<VehicleDef>* asset, std::ostream& stream)
{
const auto infoString = CreateInfoString(asset);
const auto stringValue = infoString.ToString(ObjConstants::INFO_STRING_PREFIX_VEHICLE);
stream.write(stringValue.c_str(), stringValue.size());
}