Logo
Explore Help
Sign In
zone/OpenAssetTools
zone/OpenAssetTools
2
0
Fork 0
You've already forked OpenAssetTools
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-05-13 07:54:56 +00:00
Code Issues Packages Projects Wiki Activity
OpenAssetTools/src/ZoneLoading/Game/T6
History
Jan b25fe9a9f7 Added iw4 assets related to materials, xmodels
2020-09-07 18:19:20 +02:00
..
XAssets/gfximage
Added iw4 assets related to materials, xmodels
2020-09-07 18:19:20 +02:00
ContentLoaderT6.cpp
ZoneCodeGenerator: Add possibility to specify a custom array count to signalize how many entries of a static array should be loaded
2019-12-24 12:41:27 +01:00
ContentLoaderT6.h
ZoneCodeGenerator: Change ContentLoader to use vars for fastfile pointer transfer and change ZoneInputStream API to be able to specify load location to better reflect the way the games do it.
2019-11-14 14:48:40 +01:00
ZoneLoaderFactoryT6.cpp
Read IW4 signed headers
2020-09-06 14:39:19 +02:00
ZoneLoaderFactoryT6.h
ZoneLoading: Simulate the vanilla edge case that the chunk size is in the end of the loadbuffer and cannot quite fit into it so the space is padded and the chunk size is loaded from the beginning of the buffer
2019-12-24 17:21:58 +01:00
Powered by Gitea Page: 94ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API