44 lines
691 B
C++

#include "GameIW3.h"
#include "IW3.h"
#include <algorithm>
using namespace IW3;
GameIW3 g_GameIW3;
std::string GameIW3::GetFullName()
{
return "Call Of Duty 4: Modern Warfare";
}
std::string GameIW3::GetShortName()
{
return "IW3";
}
void GameIW3::AddZone(Zone* zone)
{
m_zones.push_back(zone);
}
void GameIW3::RemoveZone(Zone* zone)
{
const auto foundEntry = std::ranges::find(m_zones, zone);
if (foundEntry != m_zones.end())
m_zones.erase(foundEntry);
}
std::vector<Zone*> GameIW3::GetZones()
{
return m_zones;
}
std::vector<GameLanguagePrefix> GameIW3::GetLanguagePrefixes()
{
std::vector<GameLanguagePrefix> prefixes;
return prefixes;
}