2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-01-24 08:53:04 +00:00
Files
OpenAssetTools/src/ObjCommon/Shader/ShaderCommon.h
2025-07-30 23:22:18 +01:00

10 lines
239 B
C++

#pragma once
#include <string>
namespace shader
{
std::string GetFileNameForPixelShaderAssetName(const std::string& assetName);
std::string GetFileNameForVertexShaderAssetName(const std::string& assetName);
} // namespace shader