mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-19 15:52:53 +00:00
94 lines
3.0 KiB
C++
94 lines
3.0 KiB
C++
#include "StateMapLayout.h"
|
|
|
|
#include <algorithm>
|
|
#include <cassert>
|
|
|
|
using namespace state_map;
|
|
|
|
namespace state_map
|
|
{
|
|
#ifdef _DEBUG
|
|
void ValidateStateMapLayout(const StateMapLayout& layout)
|
|
{
|
|
// Must have at least one state bits field
|
|
assert(layout.m_state_bits_count > 0);
|
|
|
|
for (const auto& var : layout.m_var_layout.m_vars)
|
|
{
|
|
// Cannot exceed state bits fields
|
|
assert(var.m_state_bits_index < layout.m_state_bits_count);
|
|
|
|
for (auto i = 0u; i < var.m_values.size(); i++)
|
|
{
|
|
const auto& value = var.m_values[i];
|
|
|
|
// Zero mask values must be last
|
|
assert(value.m_state_bits_mask != 0 || i == var.m_values.size() - 1);
|
|
}
|
|
}
|
|
|
|
for (const auto& entry : layout.m_entry_layout.m_entries)
|
|
{
|
|
// Cannot exceed state bits fields
|
|
assert(entry.m_state_bits_index < layout.m_state_bits_count);
|
|
|
|
// Has to have a mask for passthrough
|
|
assert(entry.m_state_bits_mask != 0);
|
|
|
|
for (auto& resultVar : entry.m_result_vars)
|
|
{
|
|
const auto correspondingVar = std::ranges::find_if(layout.m_var_layout.m_vars,
|
|
[&resultVar](const StateMapLayoutVar& var)
|
|
{
|
|
return var.m_name == resultVar;
|
|
});
|
|
|
|
// Has to have a corresponding var
|
|
assert(correspondingVar != layout.m_var_layout.m_vars.end());
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
} // namespace state_map
|
|
|
|
StateMapLayoutEntry::StateMapLayoutEntry(std::string name, const size_t stateBitsIndex, const size_t stateBitsMask, std::vector<std::string> resultVars)
|
|
: m_name(std::move(name)),
|
|
m_state_bits_index(stateBitsIndex),
|
|
m_state_bits_mask(stateBitsMask),
|
|
m_result_vars(std::move(resultVars))
|
|
{
|
|
}
|
|
|
|
StateMapLayoutEntries::StateMapLayoutEntries(std::vector<StateMapLayoutEntry> entryList)
|
|
: m_entries(std::move(entryList))
|
|
{
|
|
}
|
|
|
|
StateMapLayoutVarValue::StateMapLayoutVarValue(std::string name, const size_t stateBitsMask)
|
|
: m_name(std::move(name)),
|
|
m_state_bits_mask(stateBitsMask)
|
|
{
|
|
}
|
|
|
|
StateMapLayoutVar::StateMapLayoutVar(std::string name, const size_t stateBitsIndex, std::vector<StateMapLayoutVarValue> values)
|
|
: m_name(std::move(name)),
|
|
m_state_bits_index(stateBitsIndex),
|
|
m_values(std::move(values))
|
|
{
|
|
}
|
|
|
|
StateMapLayoutVars::StateMapLayoutVars(std::vector<StateMapLayoutVar> varList)
|
|
: m_vars(std::move(varList))
|
|
{
|
|
}
|
|
|
|
StateMapLayout::StateMapLayout(const size_t stateBitsCount, const StateMapLayoutEntries& entryLayout, const StateMapLayoutVars& varLayout)
|
|
: m_state_bits_count(stateBitsCount),
|
|
m_entry_layout(entryLayout),
|
|
m_var_layout(varLayout)
|
|
{
|
|
#ifdef _DEBUG
|
|
ValidateStateMapLayout(*this);
|
|
#endif
|
|
}
|