367 lines
7.8 KiB
C++

#include "Texture.h"
#include <algorithm>
#include <cassert>
// ==============================================
// ================= Texture ====================
// ==============================================
Texture::Texture(const ImageFormat* format, const bool mipMaps)
{
m_format = format;
m_has_mip_maps = mipMaps;
m_data = nullptr;
}
Texture::Texture(Texture&& other) noexcept
{
m_format = other.m_format;
m_has_mip_maps = other.m_has_mip_maps;
m_data = other.m_data;
other.m_data = nullptr;
}
Texture& Texture::operator=(Texture&& other) noexcept
{
m_format = other.m_format;
m_has_mip_maps = other.m_has_mip_maps;
m_data = other.m_data;
other.m_data = nullptr;
return *this;
}
Texture::~Texture()
{
delete[] m_data;
m_data = nullptr;
}
const ImageFormat* Texture::GetFormat() const
{
return m_format;
}
void Texture::Allocate()
{
size_t storageRequirement = 0;
const int mipLevelCount = m_has_mip_maps ? GetMipMapCount() : 1;
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++)
{
storageRequirement += GetSizeOfMipLevel(currentMipLevel) * GetFaceCount();
}
if (storageRequirement > 0)
{
m_data = new uint8_t[storageRequirement];
memset(m_data, 0, storageRequirement);
}
}
bool Texture::Empty() const
{
return m_data == nullptr;
}
bool Texture::HasMipMaps() const
{
return m_has_mip_maps;
}
uint8_t* Texture::GetBufferForMipLevel(const int mipLevel)
{
return GetBufferForMipLevel(mipLevel, 0);
}
// ==============================================
// ================ Texture2D ===================
// ==============================================
Texture2D::Texture2D(const ImageFormat* format, const unsigned width, const unsigned height)
: Texture2D(format, width, height, false)
{
}
Texture2D::Texture2D(const ImageFormat* format, const unsigned width, const unsigned height, const bool mipMaps)
: Texture(format, mipMaps)
{
m_width = width;
m_height = height;
}
Texture2D::Texture2D(Texture2D&& other) noexcept
: Texture(std::move(other)),
m_width(other.m_width),
m_height(other.m_height)
{
}
Texture2D::~Texture2D() = default;
Texture2D& Texture2D::operator=(Texture2D&& other) noexcept
{
if (this == &other)
return *this;
Texture::operator=(std::move(other));
m_width = other.m_width;
m_height = other.m_height;
return *this;
}
TextureType Texture2D::GetTextureType() const
{
return TextureType::T_2D;
}
unsigned Texture2D::GetWidth() const
{
return m_width;
}
unsigned Texture2D::GetHeight() const
{
return m_height;
}
unsigned Texture2D::GetDepth() const
{
return 1;
}
int Texture2D::GetFaceCount() const
{
return 1;
}
size_t Texture2D::GetSizeOfMipLevel(const int mipLevel) const
{
return m_format->GetSizeOfMipLevel(mipLevel, m_width, m_height, 1);
}
int Texture2D::GetMipMapCount() const
{
unsigned maxDimension = std::max(m_width, m_height);
int mipMapCount = 0;
while (maxDimension != 0)
{
maxDimension >>= 1;
mipMapCount++;
}
return mipMapCount;
}
uint8_t* Texture2D::GetBufferForMipLevel(const int mipLevel, const int face)
{
assert(mipLevel >= 0);
assert(mipLevel < (m_has_mip_maps ? GetMipMapCount() : 1));
assert(face == 0);
assert(m_data);
if (mipLevel < 0 || mipLevel >= (m_has_mip_maps ? GetMipMapCount() : 1))
return nullptr;
if (face != 0)
return nullptr;
if (!m_data)
return nullptr;
size_t bufferOffset = 0;
for (int previousMipLevel = 0; previousMipLevel < mipLevel; previousMipLevel++)
{
bufferOffset += GetSizeOfMipLevel(previousMipLevel);
}
return &m_data[bufferOffset];
}
// ==============================================
// =============== TextureCube ==================
// ==============================================
const int TextureCube::FACE_COUNT = 6;
TextureCube::TextureCube(const ImageFormat* format, const unsigned width, const unsigned height)
: Texture2D(format, width, height)
{
}
TextureCube::TextureCube(const ImageFormat* format, const unsigned width, const unsigned height, const bool mipMaps)
: Texture2D(format, width, height, mipMaps)
{
}
TextureCube::TextureCube(TextureCube&& other) noexcept
: Texture2D(std::move(other))
{
}
TextureCube::~TextureCube() = default;
TextureCube& TextureCube::operator=(TextureCube&& other) noexcept
{
if (this == &other)
return *this;
Texture2D::operator=(std::move(other));
return *this;
}
TextureType TextureCube::GetTextureType() const
{
return TextureType::T_CUBE;
}
int TextureCube::GetFaceCount() const
{
return 6;
}
size_t TextureCube::GetSizeOfMipLevel(const int mipLevel) const
{
return FACE_COUNT;
}
uint8_t* TextureCube::GetBufferForMipLevel(const int mipLevel, const int face)
{
assert(mipLevel >= 0);
assert(mipLevel < (m_has_mip_maps ? GetMipMapCount() : 1));
assert(face >= 0);
assert(face < FACE_COUNT);
assert(m_data);
if (mipLevel < 0 || mipLevel >= (m_has_mip_maps ? GetMipMapCount() : 1))
return nullptr;
if (face < 0 || face >= FACE_COUNT)
return nullptr;
if (!m_data)
return nullptr;
size_t bufferOffset = 0;
for (int previousMipLevel = 0; previousMipLevel < mipLevel; previousMipLevel++)
{
bufferOffset += GetSizeOfMipLevel(previousMipLevel) * FACE_COUNT;
}
return &m_data[bufferOffset + GetSizeOfMipLevel(mipLevel) * face];
}
// ==============================================
// ================ Texture3D ===================
// ==============================================
Texture3D::Texture3D(const ImageFormat* format, const unsigned width, const unsigned height, const unsigned depth)
: Texture3D(format, width, height, depth, false)
{
}
Texture3D::Texture3D(const ImageFormat* format, const unsigned width, const unsigned height, const unsigned depth,
const bool mipMaps)
: Texture(format, mipMaps)
{
m_width = width;
m_height = height;
m_depth = depth;
}
Texture3D::Texture3D(Texture3D&& other) noexcept
: Texture(std::move(other)),
m_width(other.m_width),
m_height(other.m_height),
m_depth(other.m_depth)
{
}
Texture3D::~Texture3D() = default;
Texture3D& Texture3D::operator=(Texture3D&& other) noexcept
{
if (this == &other)
return *this;
Texture::operator=(std::move(other));
m_width = other.m_width;
m_height = other.m_height;
m_depth = other.m_depth;
return *this;
}
TextureType Texture3D::GetTextureType() const
{
return TextureType::T_3D;
}
unsigned Texture3D::GetWidth() const
{
return m_width;
}
unsigned Texture3D::GetHeight() const
{
return m_height;
}
unsigned Texture3D::GetDepth() const
{
return m_depth;
}
int Texture3D::GetFaceCount() const
{
return 1;
}
size_t Texture3D::GetSizeOfMipLevel(const int mipLevel) const
{
return m_format->GetSizeOfMipLevel(mipLevel, m_width, m_height, m_depth);
}
int Texture3D::GetMipMapCount() const
{
unsigned maxDimension = std::max(std::max(m_width, m_height), m_depth);
int mipMapCount = 0;
while (maxDimension != 0)
{
maxDimension >>= 1;
mipMapCount++;
}
return mipMapCount;
}
uint8_t* Texture3D::GetBufferForMipLevel(const int mipLevel, const int face)
{
assert(mipLevel >= 0);
assert(mipLevel < (m_has_mip_maps ? GetMipMapCount() : 1));
assert(face == 0);
assert(m_data);
if (mipLevel < 0 || mipLevel >= (m_has_mip_maps ? GetMipMapCount() : 1))
return nullptr;
if (face != 0)
return nullptr;
if (!m_data)
return nullptr;
size_t bufferOffset = 0;
for (int previousMipLevel = 0; previousMipLevel < mipLevel; previousMipLevel++)
{
bufferOffset += GetSizeOfMipLevel(previousMipLevel);
}
return &m_data[bufferOffset];
}