Logo
Explore Help
Sign In
zone/OpenAssetTools
Watch 2
Star 0
Fork 0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-07-27 18:30:38 +00:00
Code Activity
Files
d0e8e945611c6097dd42f9169009d008c255736c
OpenAssetTools/src/ObjLoading
T
History
Jan d0e8e94561 Load vertex shader and pixel shader from raw
2022-03-25 18:35:22 +01:00
..
AssetLoading
Load SoundCurve files for IW4
2022-01-02 13:27:29 +01:00
Game
Load vertex shader and pixel shader from raw
2022-03-25 18:35:22 +01:00
Image
Load T5 fastfiles
2021-05-12 21:47:34 +02:00
InfoString
Use new helper functions ParseAsArray and ParseAsPairs of InfoStringToStructConverterBase to parse notetracksoundmap and hidetags
2021-03-26 12:12:32 +01:00
Menu
Add command line argument for disable menu optimizations on loading
2021-12-28 18:26:41 +01:00
ObjContainer
fix iw3 gcc compatibility
2021-04-15 18:35:36 +02:00
Parsing
Move StructuredDataDef Parsing to new package
2022-03-21 10:30:54 +01:00
SearchPath
Include filesize when opening a file with searchpaths
2021-03-13 10:27:18 +01:00
StructuredDataDef
fix missing noexcept
2022-03-22 21:32:17 +01:00
IObjLoader.h
Finalize menu assets after loading all assets
2021-12-29 00:20:54 +01:00
ObjLoading.cpp
Finalize menu assets after loading all assets
2021-12-29 00:20:54 +01:00
ObjLoading.h
Finalize menu assets after loading all assets
2021-12-29 00:20:54 +01:00
Powered by Gitea Page: 478ms Template: 33ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API