15 lines
335 B
C++

#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/T6/T6.h"
namespace T6
{
class AssetDumperQdb final : public AbstractAssetDumper<Qdb>
{
protected:
bool ShouldDump(XAssetInfo<Qdb>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<Qdb>* asset) override;
};
}