mirror of
https://github.com/Laupetin/OpenAssetTools.git
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0c22dddd0e
* feat: IW3 dump xanim to cod4 mod tools compatible binary * chore: add XAnimPartType enum to game headers * chore: use XAnimPartType in XAnimDumperIW3 * chore: extract xanim filename into XAnimCommon * chore: prefer emplace_back over push_back * chore: small code style improvements * chore: use proper unsigned types for XAnimParts structs * chore: use better understandable calculations for bitfields * chore: use game names for parts * chore: rename method to WriteNoteTracks * chore: adds comments and improve clearity of what the game does * chore: extract stream writing methods into StreamUtils * chore: use vec3 for XAnimPartTransFrames mins and size * chore: properly differ between XQuat and XQuat2 structs * chore: use constants for xanim flags * chore: use optional for delta track quats and trans * chore: split delta track writing methods into quat and trans * chore: add assertion for bDelta * chore: simplify quat frame encoding indexing * chore: simplify float to int bit casting * chore: do not throw exception on failing to reconstruct bone tracks * feat: add xanim loader for iw3 * fix: make sure to sort quats and trans like the game * chore: prevent empty dumped files on bad xanim data * chore: ensure no exception on zero frames in xanim notifies * test: add system test for iw3 xanims --------- Co-authored-by: Jan Laupetin <jan@laupetin.net>
782 lines
31 KiB
C++
782 lines
31 KiB
C++
#include "XAnimLoaderIW3.h"
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#include "Utils/Alignment.h"
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#include "Utils/Logging/Log.h"
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#include "Utils/StreamUtils.h"
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#include "XAnim/XAnimCommon.h"
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#include <algorithm>
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#include <array>
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#include <cassert>
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#include <cmath>
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#include <cstdint>
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#include <cstring>
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#include <format>
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#include <limits>
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#include <numeric>
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#include <string>
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#include <utility>
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#include <vector>
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using namespace IW3;
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namespace
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{
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constexpr uint16_t RAW_VERSION = 17;
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constexpr uint8_t FLAG_LOOPED = 1u;
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constexpr uint8_t FLAG_DELTA = 2u;
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// The linker decodes raw trans size[] with these exact float literals.
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// They correspond to 1.0f / 255.0f and 1.0f / 65535.0f, but we keep the
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// decompiled values to preserve binary-stable round trips.
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constexpr auto HALF_TRANS_SIZE_SCALE = 0.003921568859368563f;
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constexpr auto FULL_TRANS_SIZE_SCALE = 0.00001525902189314365f;
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enum class QuatType : uint8_t
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{
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NO_QUAT = 0,
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HALF_QUAT = 1,
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FULL_QUAT = 2,
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HALF_QUAT_NO_SIZE = 3,
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FULL_QUAT_NO_SIZE = 4,
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};
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enum class TransType : uint8_t
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{
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SMALL_TRANS = 5,
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FULL_TRANS = 6,
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TRANS_NO_SIZE = 7,
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NO_TRANS = 8,
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};
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struct QuatTrack
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{
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QuatType type = QuatType::NO_QUAT;
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std::vector<uint16_t> indices;
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std::vector<int16_t> values;
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};
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struct TransTrack
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{
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TransType type = TransType::NO_TRANS;
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std::vector<uint16_t> indices;
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std::array<float, 3> mins{};
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std::array<float, 3> size{};
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std::vector<uint8_t> byteFrames;
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std::vector<uint16_t> shortFrames;
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std::array<float, 3> constant{};
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};
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struct BoneTrack
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{
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std::string name;
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QuatTrack quat;
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TransTrack trans;
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};
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struct FlatDataWriteCursor
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{
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std::vector<uint8_t> dataByte;
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std::vector<int16_t> dataShort;
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std::vector<int32_t> dataInt;
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std::vector<uint8_t> randomDataByte;
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std::vector<int16_t> randomDataShort;
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std::vector<uint16_t> indices;
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};
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void PrintError(const XAnimParts& parts, const std::string& message)
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{
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con::error("Cannot load xanim \"{}\": {}", parts.name, message);
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}
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[[nodiscard]] bool UseByteIndices(const XAnimParts& parts)
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{
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return parts.numframes < 256;
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}
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[[nodiscard]] int FloatBitsToInt(const float value)
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{
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union
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{
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int i;
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float f;
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};
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f = value;
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return i;
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}
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void WriteFloat3(FlatDataWriteCursor& writeCursor, const std::array<float, 3>& value)
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{
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for (const float f : value)
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writeCursor.dataInt.emplace_back(FloatBitsToInt(f));
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}
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[[nodiscard]] float DecodeRawTransSize(const float value, const bool smallTrans)
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{
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const auto scale = smallTrans ? HALF_TRANS_SIZE_SCALE : FULL_TRANS_SIZE_SCALE;
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return value * scale;
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}
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void ConsumeQuat(std::istream& stream, XQuat& quat)
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{
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quat.value[0] = stream::ReadValue<int16_t>(stream);
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quat.value[1] = stream::ReadValue<int16_t>(stream);
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quat.value[2] = stream::ReadValue<int16_t>(stream);
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int32_t temp = 0x3FFF0001 - (quat.value[0] * quat.value[0] + quat.value[1] * quat.value[1] + quat.value[2] * quat.value[2]);
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if (temp <= 0)
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temp = 0;
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else
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temp = static_cast<int32_t>(std::floor(std::sqrt(static_cast<float>(temp)) + 0.5f));
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assert(temp >= std::numeric_limits<int16_t>::min() && temp <= std::numeric_limits<int16_t>::max());
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quat.value[3] = static_cast<int16_t>(temp);
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}
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void ConsumeQuat2(std::istream& stream, XQuat2& quat2)
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{
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quat2.value[0] = stream::ReadValue<int16_t>(stream);
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int32_t temp = 0x3FFF0001 - quat2.value[0] * quat2.value[0];
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if (temp <= 0)
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temp = 0;
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else
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temp = static_cast<int32_t>(floor(std::sqrt(static_cast<float>(temp)) + 0.5f));
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assert(temp >= std::numeric_limits<int16_t>::min() && temp <= std::numeric_limits<int16_t>::max());
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quat2.value[1] = static_cast<int16_t>(temp);
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}
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void FlipQuat(XQuat& quat)
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{
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quat.value[0] = static_cast<int16_t>(-quat.value[0]);
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quat.value[1] = static_cast<int16_t>(-quat.value[1]);
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quat.value[2] = static_cast<int16_t>(-quat.value[2]);
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quat.value[3] = static_cast<int16_t>(-quat.value[3]);
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}
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void FlipQuat2(XQuat2& quat)
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{
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quat.value[0] = static_cast<int16_t>(-quat.value[0]);
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quat.value[1] = static_cast<int16_t>(-quat.value[1]);
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}
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template<typename T>
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void LoadIndicesIfNeeded(std::istream& stream, T& indices, const uint16_t numIndices, const bool useByteIndices, const uint16_t numLoopFrames)
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{
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if (useByteIndices)
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{
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// The raw format omits indices when a track covers every loop frame in order.
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if (numIndices >= numLoopFrames)
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std::iota(&indices._1[0], &indices._1[numIndices], 0);
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else
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stream::Read(stream, indices._1, numIndices * sizeof(uint8_t));
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}
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else
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{
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// The raw format omits indices when a track covers every loop frame in order.
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if (numIndices >= numLoopFrames)
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std::iota(&indices._2[0], &indices._2[numIndices], 0);
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else
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stream::Read(stream, indices._2, numIndices * sizeof(uint16_t));
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}
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}
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void LoadIndicesIfNeeded(
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std::istream& stream, std::vector<uint16_t>& indices, const uint16_t numIndices, const bool useByteIndices, const uint16_t numLoopFrames)
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{
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// The raw format omits indices when a track covers every loop frame in order.
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if (numIndices >= numLoopFrames)
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{
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indices.resize(numIndices);
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std::ranges::iota(indices, 0);
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}
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else if (useByteIndices)
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{
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indices.reserve(numIndices);
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for (auto i = 0u; i < numIndices; i++)
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indices.emplace_back(stream::ReadValue<uint8_t>(stream));
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}
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else
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{
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indices.resize(numIndices);
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stream::Read(stream, indices.data(), numIndices * sizeof(uint16_t));
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}
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}
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void ReadTransTrack(std::istream& stream, TransTrack& transTrack, const uint16_t numLoopFrames, const bool useByteIndices)
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{
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const auto numTransIndices = stream::ReadValue<uint16_t>(stream);
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if (numTransIndices == 0)
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{
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transTrack.type = TransType::NO_TRANS;
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return;
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}
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if (numTransIndices == 1)
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{
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transTrack.type = TransType::TRANS_NO_SIZE;
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for (auto& value : transTrack.constant)
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value = stream::ReadValue<float>(stream);
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return;
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}
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LoadIndicesIfNeeded(stream, transTrack.indices, numTransIndices, useByteIndices, numLoopFrames);
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const auto smallTrans = stream::ReadValue<bool>(stream);
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transTrack.type = smallTrans ? TransType::SMALL_TRANS : TransType::FULL_TRANS;
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for (auto& value : transTrack.mins)
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value = stream::ReadValue<float>(stream);
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for (auto& value : transTrack.size)
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value = DecodeRawTransSize(stream::ReadValue<float>(stream), smallTrans);
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if (smallTrans)
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{
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transTrack.byteFrames.resize(numTransIndices * 3);
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stream::Read(stream, transTrack.byteFrames.data(), numTransIndices * sizeof(uint8_t) * 3);
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}
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else
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{
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transTrack.shortFrames.resize(numTransIndices * 3);
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stream::Read(stream, transTrack.shortFrames.data(), numTransIndices * sizeof(uint16_t) * 3);
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}
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}
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void ReadQuatTrack(
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std::istream& stream, QuatTrack& quatTrack, const uint16_t numLoopFrames, const bool useByteIndices, const bool flipQuat, const bool halfQuat)
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{
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const auto numQuatIndices = stream::ReadValue<uint16_t>(stream);
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if (numQuatIndices == 0)
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{
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assert(halfQuat);
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quatTrack.type = QuatType::NO_QUAT;
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return;
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}
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if (numQuatIndices == 1)
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{
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quatTrack.type = halfQuat ? QuatType::HALF_QUAT_NO_SIZE : QuatType::FULL_QUAT_NO_SIZE;
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if (halfQuat)
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{
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XQuat2 quat2;
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ConsumeQuat2(stream, quat2);
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if (flipQuat)
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FlipQuat2(quat2);
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quatTrack.values.reserve(2);
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quatTrack.values.emplace_back(quat2.value[0]);
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quatTrack.values.emplace_back(quat2.value[1]);
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}
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else
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{
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XQuat quat;
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ConsumeQuat(stream, quat);
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if (flipQuat)
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FlipQuat(quat);
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quatTrack.values.reserve(4);
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quatTrack.values.emplace_back(quat.value[0]);
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quatTrack.values.emplace_back(quat.value[1]);
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quatTrack.values.emplace_back(quat.value[2]);
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quatTrack.values.emplace_back(quat.value[3]);
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}
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return;
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}
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LoadIndicesIfNeeded(stream, quatTrack.indices, numQuatIndices, useByteIndices, numLoopFrames);
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if (halfQuat)
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{
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quatTrack.type = QuatType::HALF_QUAT;
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quatTrack.values.resize(numQuatIndices * 2);
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auto* quats2 = reinterpret_cast<XQuat2*>(quatTrack.values.data());
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for (auto quatIndexNum = 0u; quatIndexNum < numQuatIndices; quatIndexNum++)
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{
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auto& curFrame = quats2[quatIndexNum];
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ConsumeQuat2(stream, curFrame);
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if (quatIndexNum > 0)
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{
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const auto& prevFrame = quats2[quatIndexNum - 1];
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if (prevFrame.value[0] * curFrame.value[0] + prevFrame.value[1] * curFrame.value[1] < 0)
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FlipQuat2(curFrame);
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}
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else if (flipQuat)
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FlipQuat2(curFrame);
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}
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}
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else
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{
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quatTrack.type = QuatType::FULL_QUAT;
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quatTrack.values.resize(numQuatIndices * 4);
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auto* quats = reinterpret_cast<XQuat*>(quatTrack.values.data());
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for (auto quatIndexNum = 0u; quatIndexNum < numQuatIndices; quatIndexNum++)
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{
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auto& curFrame = quats[quatIndexNum];
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ConsumeQuat(stream, curFrame);
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if (quatIndexNum > 0)
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{
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const auto& prevFrame = quats[quatIndexNum - 1];
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const auto dot = prevFrame.value[0] * curFrame.value[0] + prevFrame.value[1] * curFrame.value[1] + prevFrame.value[2] * curFrame.value[2]
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+ prevFrame.value[3] * curFrame.value[3];
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if (dot < 0)
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FlipQuat(curFrame);
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}
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else if (flipQuat)
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FlipQuat(curFrame);
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}
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}
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}
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void ApplyWriteCursorToParts(XAnimParts& parts, const FlatDataWriteCursor& writeCursor, MemoryManager& memory)
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{
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if (!writeCursor.dataByte.empty())
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{
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parts.dataByteCount = static_cast<uint16_t>(writeCursor.dataByte.size());
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parts.dataByte = memory.Alloc<uint8_t>(parts.dataByteCount);
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std::memcpy(parts.dataByte, writeCursor.dataByte.data(), parts.dataByteCount * sizeof(uint8_t));
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}
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if (!writeCursor.dataShort.empty())
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{
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parts.dataShortCount = static_cast<uint16_t>(writeCursor.dataShort.size());
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parts.dataShort = memory.Alloc<int16_t>(parts.dataShortCount);
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std::memcpy(parts.dataShort, writeCursor.dataShort.data(), parts.dataShortCount * sizeof(int16_t));
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}
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if (!writeCursor.dataInt.empty())
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{
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parts.dataIntCount = static_cast<uint16_t>(writeCursor.dataInt.size());
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parts.dataInt = memory.Alloc<int32_t>(parts.dataIntCount);
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std::memcpy(parts.dataInt, writeCursor.dataInt.data(), parts.dataIntCount * sizeof(int32_t));
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}
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if (!writeCursor.randomDataByte.empty())
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{
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parts.randomDataByteCount = static_cast<uint16_t>(writeCursor.randomDataByte.size());
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parts.randomDataByte = memory.Alloc<uint8_t>(parts.randomDataByteCount);
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std::memcpy(parts.randomDataByte, writeCursor.randomDataByte.data(), parts.randomDataByteCount * sizeof(uint8_t));
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}
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if (!writeCursor.randomDataShort.empty())
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{
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parts.randomDataShortCount = static_cast<unsigned int>(writeCursor.randomDataShort.size());
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parts.randomDataShort = memory.Alloc<int16_t>(parts.randomDataShortCount);
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std::memcpy(parts.randomDataShort, writeCursor.randomDataShort.data(), parts.randomDataShortCount * sizeof(int16_t));
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}
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if (!writeCursor.indices.empty())
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{
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parts.indexCount = static_cast<unsigned int>(writeCursor.indices.size());
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parts.indices._2 = memory.Alloc<uint16_t>(parts.indexCount);
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std::memcpy(parts.indices._2, writeCursor.indices.data(), parts.indexCount * sizeof(uint16_t));
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}
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}
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void WritePackedIndices(FlatDataWriteCursor& writeCursor, const std::vector<uint16_t>& indices, const bool useByteIndices)
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{
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const auto indexCount = indices.size();
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writeCursor.dataShort.emplace_back(static_cast<int16_t>(indexCount - 1)); // storedSize
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if (useByteIndices)
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{
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for (const auto index : indices)
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{
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assert(index <= std::numeric_limits<uint8_t>::max());
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writeCursor.dataByte.emplace_back(static_cast<uint8_t>(index));
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}
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}
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else if (indexCount >= 65)
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{
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// The linker moves 16-bit frame indices into the top-level indices pool only when
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// the in-memory stored size is at least 64, i.e. frameCount >= 65.
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std::ranges::copy(indices, std::back_inserter(writeCursor.indices));
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// The game inserts checkpoint values in dataShort
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// Those checkpoint values are copied from positions in the full index list: the first entry, then every 256th entry, and always the final entry.
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// The final entry is included even when it does not land exactly on a 256-entry boundary.
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const auto longTableSize = ((indexCount - 2) / 256u) + 1;
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for (auto i = 0u; i < longTableSize; i++)
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writeCursor.dataShort.emplace_back(indices[256 * i]);
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writeCursor.dataShort.emplace_back(indices[indices.size() - 1]);
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}
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else
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{
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std::ranges::copy(indices, std::back_inserter(writeCursor.dataShort));
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}
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}
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void ProcessQuatTrack(FlatDataWriteCursor& writeCursor, const QuatTrack& quatTrack, XAnimParts& parts, const bool useByteIndices)
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{
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switch (quatTrack.type)
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{
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case QuatType::NO_QUAT:
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parts.boneCount[PART_TYPE_NO_QUAT]++;
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break;
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case QuatType::HALF_QUAT:
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parts.boneCount[PART_TYPE_HALF_QUAT]++;
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WritePackedIndices(writeCursor, quatTrack.indices, useByteIndices);
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assert(quatTrack.values.size() == quatTrack.indices.size() * 2);
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std::ranges::copy(quatTrack.values, std::back_inserter(writeCursor.randomDataShort));
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break;
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case QuatType::FULL_QUAT:
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parts.boneCount[PART_TYPE_FULL_QUAT]++;
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WritePackedIndices(writeCursor, quatTrack.indices, useByteIndices);
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assert(quatTrack.values.size() == quatTrack.indices.size() * 4);
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std::ranges::copy(quatTrack.values, std::back_inserter(writeCursor.randomDataShort));
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break;
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case QuatType::HALF_QUAT_NO_SIZE:
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parts.boneCount[PART_TYPE_HALF_QUAT_NO_SIZE]++;
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assert(quatTrack.values.size() == 2);
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std::ranges::copy(quatTrack.values, std::back_inserter(writeCursor.dataShort));
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break;
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case QuatType::FULL_QUAT_NO_SIZE:
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parts.boneCount[PART_TYPE_FULL_QUAT_NO_SIZE]++;
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assert(quatTrack.values.size() == 4);
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std::ranges::copy(quatTrack.values, std::back_inserter(writeCursor.dataShort));
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break;
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}
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}
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void ProcessTransTrack(FlatDataWriteCursor& writeCursor, const TransTrack& transTrack, const size_t boneIndex, XAnimParts& parts, const bool useByteIndices)
|
|
{
|
|
assert(boneIndex <= std::numeric_limits<uint8_t>::max());
|
|
writeCursor.dataByte.emplace_back(static_cast<uint8_t>(boneIndex));
|
|
|
|
switch (transTrack.type)
|
|
{
|
|
case TransType::SMALL_TRANS:
|
|
parts.boneCount[PART_TYPE_SMALL_TRANS]++;
|
|
WritePackedIndices(writeCursor, transTrack.indices, useByteIndices);
|
|
WriteFloat3(writeCursor, transTrack.mins);
|
|
WriteFloat3(writeCursor, transTrack.size);
|
|
assert(transTrack.byteFrames.size() == transTrack.indices.size() * 3);
|
|
std::ranges::copy(transTrack.byteFrames, std::back_inserter(writeCursor.randomDataByte));
|
|
break;
|
|
|
|
case TransType::FULL_TRANS:
|
|
parts.boneCount[PART_TYPE_TRANS]++;
|
|
WritePackedIndices(writeCursor, transTrack.indices, useByteIndices);
|
|
WriteFloat3(writeCursor, transTrack.mins);
|
|
WriteFloat3(writeCursor, transTrack.size);
|
|
assert(transTrack.shortFrames.size() == transTrack.indices.size() * 3);
|
|
std::ranges::copy(transTrack.shortFrames, std::back_inserter(writeCursor.randomDataShort));
|
|
break;
|
|
|
|
case TransType::TRANS_NO_SIZE:
|
|
parts.boneCount[PART_TYPE_TRANS_NO_SIZE]++;
|
|
WriteFloat3(writeCursor, transTrack.constant);
|
|
break;
|
|
|
|
case TransType::NO_TRANS:
|
|
parts.boneCount[PART_TYPE_NO_TRANS]++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
class XAnimLoader final : public AssetCreator<AssetXAnim>
|
|
{
|
|
public:
|
|
XAnimLoader(MemoryManager& memory, ISearchPath& searchPath, ZoneScriptStrings& scriptStrings)
|
|
: m_memory(memory),
|
|
m_search_path(searchPath),
|
|
m_script_strings(scriptStrings)
|
|
{
|
|
}
|
|
|
|
AssetCreationResult CreateAsset(const std::string& assetName, AssetCreationContext& context) override
|
|
{
|
|
const auto file = m_search_path.Open(xanim::GetCompiledFileNameForAssetName(assetName));
|
|
if (!file.IsOpen())
|
|
return AssetCreationResult::NoAction();
|
|
|
|
auto* parts = m_memory.Alloc<XAnimParts>();
|
|
parts->name = m_memory.Dup(assetName.c_str());
|
|
|
|
AssetRegistration<AssetXAnim> registration(assetName, parts);
|
|
if (!LoadFromFile(*file.m_stream, *parts, registration))
|
|
{
|
|
con::error("Failed to load xanim \"{}\"", assetName);
|
|
return AssetCreationResult::Failure();
|
|
}
|
|
|
|
return AssetCreationResult::Success(context.AddAsset(std::move(registration)));
|
|
}
|
|
|
|
private:
|
|
void ReadNoteTracks(std::istream& stream, XAnimParts& parts, AssetRegistration<AssetXAnim>& registration) const
|
|
{
|
|
const auto numDiskNoteTracks = stream::ReadValue<uint8_t>(stream);
|
|
assert(numDiskNoteTracks + 1 <= std::numeric_limits<uint8_t>::max());
|
|
|
|
uint8_t numNoteTracks;
|
|
if (numDiskNoteTracks == std::numeric_limits<uint8_t>::max())
|
|
{
|
|
PrintError(parts, "Could not add \"end\" notify as maximum notify entries were reached");
|
|
numNoteTracks = numDiskNoteTracks;
|
|
}
|
|
else
|
|
numNoteTracks = numDiskNoteTracks + 1;
|
|
|
|
parts.notifyCount = numNoteTracks;
|
|
parts.notify = m_memory.Alloc<XAnimNotifyInfo>(numNoteTracks);
|
|
|
|
for (auto notifyIndex = 0u; notifyIndex < numDiskNoteTracks; notifyIndex++)
|
|
{
|
|
auto& notify = parts.notify[notifyIndex];
|
|
|
|
const auto notifyName = stream::ReadCString(stream);
|
|
notify.name = m_script_strings.AddOrGetScriptString(notifyName);
|
|
registration.AddScriptString(notify.name);
|
|
|
|
const auto frame = stream::ReadValue<uint16_t>(stream);
|
|
notify.time = parts.numframes > 0 ? static_cast<float>(frame) / static_cast<float>(parts.numframes) : 0;
|
|
assert(notify.time >= 0.0f && notify.time <= 1.0f);
|
|
}
|
|
|
|
if (numNoteTracks > numDiskNoteTracks)
|
|
{
|
|
const auto endScriptString = m_script_strings.AddOrGetScriptString("end");
|
|
registration.AddScriptString(endScriptString);
|
|
parts.notify[numDiskNoteTracks].name = endScriptString;
|
|
parts.notify[numDiskNoteTracks].time = 1.0f;
|
|
}
|
|
}
|
|
|
|
void LoadDeltaQuats(std::istream& stream, XAnimDeltaPart& delta, const bool useByteIndices, const uint16_t numLoopFrames) const
|
|
{
|
|
const auto numQuatIndices = stream::ReadValue<uint16_t>(stream);
|
|
if (numQuatIndices == 0)
|
|
return;
|
|
|
|
if (numQuatIndices == 1)
|
|
{
|
|
delta.quat = static_cast<XAnimDeltaPartQuat*>(m_memory.AllocRaw(offsetof(XAnimDeltaPartQuat, u) + sizeof(XAnimDeltaPartQuatData::frame0)));
|
|
delta.quat->size = 0;
|
|
ConsumeQuat2(stream, delta.quat->u.frame0);
|
|
return;
|
|
}
|
|
|
|
const auto indicesArraySize =
|
|
useByteIndices ? numQuatIndices * sizeof(XAnimDynamicIndicesQuat::_1) : numQuatIndices * sizeof(XAnimDynamicIndicesQuat::_2);
|
|
|
|
delta.quat = static_cast<XAnimDeltaPartQuat*>(
|
|
m_memory.AllocRaw(offsetof(XAnimDeltaPartQuat, u) + offsetof(XAnimDeltaPartQuatDataFrames, indices) + indicesArraySize));
|
|
|
|
auto& quatIndices = delta.quat->u.frames.indices;
|
|
LoadIndicesIfNeeded(stream, quatIndices, numQuatIndices, useByteIndices, numLoopFrames);
|
|
|
|
delta.quat->size = static_cast<uint16_t>(numQuatIndices - 1);
|
|
delta.quat->u.frames.frames = m_memory.Alloc<XQuat2>(numQuatIndices);
|
|
|
|
for (auto quatIndexNum = 0u; quatIndexNum < numQuatIndices; ++quatIndexNum)
|
|
{
|
|
auto& curFrame = delta.quat->u.frames.frames[quatIndexNum];
|
|
ConsumeQuat2(stream, curFrame);
|
|
|
|
if (quatIndexNum > 0)
|
|
{
|
|
const auto& prevFrame = delta.quat->u.frames.frames[quatIndexNum - 1];
|
|
if (prevFrame.value[0] * curFrame.value[0] + prevFrame.value[1] * curFrame.value[1] < 0)
|
|
FlipQuat2(curFrame);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LoadDeltaTrans(std::istream& stream, XAnimDeltaPart& delta, const bool useByteIndices, const uint16_t numLoopFrames) const
|
|
{
|
|
const auto numTransIndices = stream::ReadValue<uint16_t>(stream);
|
|
if (numTransIndices == 0)
|
|
return;
|
|
|
|
if (numTransIndices == 1)
|
|
{
|
|
delta.trans = static_cast<XAnimPartTrans*>(m_memory.AllocRaw(offsetof(XAnimPartTrans, u) + sizeof(XAnimPartTransData::frame0)));
|
|
delta.trans->size = 0;
|
|
delta.trans->u.frame0.x = stream::ReadValue<float>(stream);
|
|
delta.trans->u.frame0.y = stream::ReadValue<float>(stream);
|
|
delta.trans->u.frame0.z = stream::ReadValue<float>(stream);
|
|
return;
|
|
}
|
|
const auto indicesArraySize =
|
|
useByteIndices ? numTransIndices * sizeof(XAnimDynamicIndicesTrans::_1) : numTransIndices * sizeof(XAnimDynamicIndicesTrans::_2);
|
|
|
|
delta.trans =
|
|
static_cast<XAnimPartTrans*>(m_memory.AllocRaw(offsetof(XAnimPartTrans, u) + offsetof(XAnimPartTransFrames, indices) + indicesArraySize));
|
|
|
|
auto& frames = delta.trans->u.frames;
|
|
LoadIndicesIfNeeded(stream, frames.indices, numTransIndices, useByteIndices, numLoopFrames);
|
|
|
|
const auto smallTrans = stream::ReadValue<bool>(stream);
|
|
delta.trans->smallTrans = smallTrans ? 1 : 0;
|
|
|
|
frames.mins.x = stream::ReadValue<float>(stream);
|
|
frames.mins.y = stream::ReadValue<float>(stream);
|
|
frames.mins.z = stream::ReadValue<float>(stream);
|
|
|
|
frames.size.x = DecodeRawTransSize(stream::ReadValue<float>(stream), smallTrans);
|
|
frames.size.y = DecodeRawTransSize(stream::ReadValue<float>(stream), smallTrans);
|
|
frames.size.z = DecodeRawTransSize(stream::ReadValue<float>(stream), smallTrans);
|
|
|
|
delta.trans->size = static_cast<uint16_t>(numTransIndices - 1);
|
|
if (smallTrans)
|
|
{
|
|
frames.frames._1 = m_memory.Alloc<ByteVec>(numTransIndices);
|
|
stream::Read(stream, frames.frames._1, numTransIndices * sizeof(ByteVec));
|
|
}
|
|
else
|
|
{
|
|
frames.frames._2 = m_memory.Alloc<UShortVec>(numTransIndices);
|
|
stream::Read(stream, frames.frames._2, numTransIndices * sizeof(UShortVec));
|
|
}
|
|
}
|
|
|
|
void LoadDeltaTrack(std::istream& stream, XAnimParts& parts, const bool useByteIndices, const uint16_t numLoopFrames) const
|
|
{
|
|
auto* delta = m_memory.Alloc<XAnimDeltaPart>();
|
|
parts.deltaPart = delta;
|
|
|
|
LoadDeltaQuats(stream, *delta, useByteIndices, numLoopFrames);
|
|
LoadDeltaTrans(stream, *delta, useByteIndices, numLoopFrames);
|
|
}
|
|
|
|
bool LoadFromFile(std::istream& stream, XAnimParts& parts, AssetRegistration<AssetXAnim>& registration) const
|
|
{
|
|
const auto fileVersion = stream::ReadValue<uint16_t>(stream);
|
|
if (fileVersion != RAW_VERSION)
|
|
{
|
|
PrintError(parts, std::format("Unsupported version number {} (expected {})", fileVersion, RAW_VERSION));
|
|
return false;
|
|
}
|
|
|
|
const auto numFrames = stream::ReadValue<uint16_t>(stream);
|
|
const auto boneCount = stream::ReadValue<uint16_t>(stream);
|
|
const auto flags = stream::ReadValue<uint8_t>(stream);
|
|
const auto assetType = stream::ReadValue<uint8_t>(stream);
|
|
const auto framerate = stream::ReadValue<uint16_t>(stream);
|
|
if (stream.fail())
|
|
{
|
|
PrintError(parts, "Truncated file");
|
|
return false;
|
|
}
|
|
|
|
const bool isLooped = flags & FLAG_LOOPED;
|
|
const bool hasDelta = flags & FLAG_DELTA;
|
|
const uint16_t numLoopFrames = isLooped ? numFrames + 1u : numFrames;
|
|
|
|
parts.numframes = numLoopFrames - 1;
|
|
parts.bLoop = isLooped;
|
|
parts.bDelta = hasDelta;
|
|
parts.assetType = assetType;
|
|
parts.framerate = static_cast<float>(framerate);
|
|
parts.frequency = parts.numframes > 0 ? parts.framerate / static_cast<float>(parts.numframes) : 0;
|
|
|
|
const auto useByteIndices = UseByteIndices(parts);
|
|
|
|
if (hasDelta)
|
|
LoadDeltaTrack(stream, parts, useByteIndices, numLoopFrames);
|
|
|
|
std::vector<BoneTrack> boneTracks;
|
|
if (boneCount > 0)
|
|
{
|
|
const auto bitmaskSize = utils::Align<size_t>(boneCount, 8u) / 8u;
|
|
std::vector<uint8_t> flipQuatBits(bitmaskSize, 0);
|
|
std::vector<uint8_t> halfQuatBits(bitmaskSize, 0);
|
|
stream::Read(stream, flipQuatBits.data(), bitmaskSize);
|
|
stream::Read(stream, halfQuatBits.data(), bitmaskSize);
|
|
|
|
boneTracks.resize(boneCount);
|
|
for (size_t boneIndex = 0; boneIndex < boneCount; ++boneIndex)
|
|
boneTracks[boneIndex].name = stream::ReadCString(stream);
|
|
|
|
for (size_t boneIndex = 0; boneIndex < boneCount; ++boneIndex)
|
|
{
|
|
auto& boneTrack = boneTracks[boneIndex];
|
|
|
|
const bool flipQuat = flipQuatBits[boneIndex / 8u] & static_cast<uint8_t>(1u << (boneIndex % 8u));
|
|
const bool halfQuat = halfQuatBits[boneIndex / 8u] & static_cast<uint8_t>(1u << (boneIndex % 8u));
|
|
|
|
ReadQuatTrack(stream, boneTrack.quat, numLoopFrames, useByteIndices, flipQuat, halfQuat);
|
|
ReadTransTrack(stream, boneTrack.trans, numLoopFrames, useByteIndices);
|
|
}
|
|
}
|
|
|
|
ReadNoteTracks(stream, parts, registration);
|
|
|
|
FlatDataWriteCursor writeCursor;
|
|
|
|
std::vector<size_t> boneOrder(boneCount);
|
|
std::ranges::iota(boneOrder, 0);
|
|
|
|
std::ranges::sort(boneOrder,
|
|
[&boneTracks](const size_t i0, const size_t i1)
|
|
{
|
|
const auto type0 = std::to_underlying(boneTracks[i0].quat.type);
|
|
const auto type1 = std::to_underlying(boneTracks[i1].quat.type);
|
|
if (type0 != type1)
|
|
return type0 < type1;
|
|
|
|
return i0 < i1;
|
|
});
|
|
|
|
// The parts bone indices are based on the quats order
|
|
std::vector<size_t> boneTrackIndexToPartsBoneIndex(boneCount);
|
|
parts.names = m_memory.Alloc<ScriptString>(boneCount);
|
|
for (auto partsBoneIndex = 0u; partsBoneIndex < boneCount; ++partsBoneIndex)
|
|
{
|
|
const auto boneTrackIndex = boneOrder[partsBoneIndex];
|
|
boneTrackIndexToPartsBoneIndex[boneTrackIndex] = partsBoneIndex;
|
|
ProcessQuatTrack(writeCursor, boneTracks[boneTrackIndex].quat, parts, useByteIndices);
|
|
|
|
// Names are based on quats order so apply them here as well
|
|
const auto scrString = m_script_strings.AddOrGetScriptString(boneTracks[boneTrackIndex].name);
|
|
parts.names[partsBoneIndex] = scrString;
|
|
registration.AddScriptString(scrString);
|
|
}
|
|
|
|
// Trans are ordered differently
|
|
std::ranges::sort(boneOrder,
|
|
[&boneTracks, &boneTrackIndexToPartsBoneIndex](const size_t i0, const size_t i1)
|
|
{
|
|
const auto type0 = std::to_underlying(boneTracks[i0].trans.type);
|
|
const auto type1 = std::to_underlying(boneTracks[i1].trans.type);
|
|
if (type0 != type1)
|
|
return type0 < type1;
|
|
|
|
return boneTrackIndexToPartsBoneIndex[i0] < boneTrackIndexToPartsBoneIndex[i1];
|
|
});
|
|
for (auto partsBoneIndex = 0u; partsBoneIndex < boneCount; ++partsBoneIndex)
|
|
{
|
|
const auto boneTrackIndex = boneOrder[partsBoneIndex];
|
|
ProcessTransTrack(writeCursor, boneTracks[boneTrackIndex].trans, boneTrackIndexToPartsBoneIndex[boneTrackIndex], parts, useByteIndices);
|
|
}
|
|
|
|
ApplyWriteCursorToParts(parts, writeCursor, m_memory);
|
|
parts.boneCount[PART_TYPE_ALL] = static_cast<uint8_t>(boneCount);
|
|
|
|
assert(stream.peek() == std::char_traits<char>::eof());
|
|
return true;
|
|
}
|
|
|
|
MemoryManager& m_memory;
|
|
ISearchPath& m_search_path;
|
|
ZoneScriptStrings& m_script_strings;
|
|
};
|
|
} // namespace
|
|
|
|
namespace xanim
|
|
{
|
|
std::unique_ptr<AssetCreator<AssetXAnim>> CreateLoaderIW3(MemoryManager& memory, ISearchPath& searchPath, Zone& zone)
|
|
{
|
|
return std::make_unique<XAnimLoader>(memory, searchPath, zone.m_script_strings);
|
|
}
|
|
} // namespace xanim
|