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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-08-20 22:14:29 +00:00
Code Activity
Files
eb1262510e1dff633522dfd16ec2765a364e286a
OpenAssetTools/src/Common/Game
T
History
Jan Laupetin 763d280805 chore: recognize when xenon fastfile use lzx compression
2025-09-01 00:05:36 +02:00
..
IW3
refactor: only refer to game id in zone
2025-08-31 18:00:27 +01:00
IW4
refactor: only refer to game id in zone
2025-08-31 18:00:27 +01:00
IW5
refactor: only refer to game id in zone
2025-08-31 18:00:27 +01:00
T5
refactor: only refer to game id in zone
2025-08-31 18:00:27 +01:00
T6
refactor: only refer to game id in zone
2025-08-31 18:00:27 +01:00
GameLanguage.h
move parts to new common component to avoid circular dependency of zonecommon and objcommon
2021-03-03 12:56:15 -08:00
IAsset.h
chore: add generic default asset constructors for all games
2025-01-01 18:14:40 +01:00
IGame.cpp
refactor: get rid of global game variables
2024-10-19 22:09:26 +02:00
IGame.h
chore: recognize when xenon fastfile use lzx compression
2025-09-01 00:05:36 +02:00
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