OpenAssetTools/src/ZoneLoading/Zone/Stream/ZoneInputStream.cpp

249 lines
8.2 KiB
C++

#include "ZoneInputStream.h"
#include "Loading/Exception/BlockOverflowException.h"
#include "Loading/Exception/InvalidOffsetBlockException.h"
#include "Loading/Exception/InvalidOffsetBlockOffsetException.h"
#include "Loading/Exception/OutOfBlockBoundsException.h"
#include "Utils/Alignment.h"
#include <cassert>
#include <stack>
namespace
{
class XBlockInputStream final : public ZoneInputStream
{
public:
XBlockInputStream(std::vector<XBlock*>& blocks, ILoadingStream& stream, const unsigned blockBitCount, const block_t insertBlock)
: m_blocks(blocks),
m_stream(stream)
{
const auto blockCount = static_cast<unsigned>(blocks.size());
m_block_offsets = std::make_unique<size_t[]>(blockCount);
std::memset(m_block_offsets.get(), 0, sizeof(size_t) * blockCount);
m_block_bit_count = blockBitCount;
assert(insertBlock < static_cast<block_t>(blocks.size()));
m_insert_block = blocks[insertBlock];
}
void PushBlock(const block_t block) override
{
assert(block < static_cast<block_t>(m_blocks.size()));
auto* newBlock = m_blocks[block];
assert(newBlock->m_index == block);
m_block_stack.push(newBlock);
if (newBlock->m_type == XBlock::Type::BLOCK_TYPE_TEMP)
m_temp_offsets.push(m_block_offsets[newBlock->m_index]);
}
block_t PopBlock() override
{
assert(!m_block_stack.empty());
if (m_block_stack.empty())
return -1;
const auto* poppedBlock = m_block_stack.top();
m_block_stack.pop();
// If the temp block is not used anymore right now, reset it to the buffer start since as the name suggests, the data inside is temporary.
if (poppedBlock->m_type == XBlock::Type::BLOCK_TYPE_TEMP)
{
m_block_offsets[poppedBlock->m_index] = m_temp_offsets.top();
m_temp_offsets.pop();
}
return poppedBlock->m_index;
}
void* Alloc(const unsigned align) override
{
assert(!m_block_stack.empty());
if (m_block_stack.empty())
return nullptr;
auto* block = m_block_stack.top();
Align(align);
if (m_block_offsets[block->m_index] > block->m_buffer_size)
throw BlockOverflowException(block);
return &block->m_buffer[m_block_offsets[block->m_index]];
}
void LoadDataRaw(void* dst, const size_t size) override
{
m_stream.Load(dst, size);
}
void LoadDataInBlock(void* dst, const size_t size) override
{
assert(!m_block_stack.empty());
if (m_block_stack.empty())
return;
auto* block = m_block_stack.top();
if (block->m_buffer > dst || block->m_buffer + block->m_buffer_size < dst)
throw OutOfBlockBoundsException(block);
if (static_cast<uint8_t*>(dst) + size > block->m_buffer + block->m_buffer_size)
throw BlockOverflowException(block);
// Theoretically ptr should always be at the current block offset.
assert(dst == &block->m_buffer[m_block_offsets[block->m_index]]);
switch (block->m_type)
{
case XBlock::Type::BLOCK_TYPE_TEMP:
case XBlock::Type::BLOCK_TYPE_NORMAL:
m_stream.Load(dst, size);
break;
case XBlock::Type::BLOCK_TYPE_RUNTIME:
memset(dst, 0, size);
break;
case XBlock::Type::BLOCK_TYPE_DELAY:
assert(false);
break;
}
IncBlockPos(size);
}
void IncBlockPos(const size_t size) override
{
assert(!m_block_stack.empty());
if (m_block_stack.empty())
return;
const auto* block = m_block_stack.top();
m_block_offsets[block->m_index] += size;
}
void LoadNullTerminated(void* dst) override
{
assert(!m_block_stack.empty());
if (m_block_stack.empty())
return;
auto* block = m_block_stack.top();
if (block->m_buffer > dst || block->m_buffer + block->m_buffer_size < dst)
throw OutOfBlockBoundsException(block);
// Theoretically ptr should always be at the current block offset.
assert(dst == &block->m_buffer[m_block_offsets[block->m_index]]);
uint8_t byte;
auto offset = static_cast<size_t>(static_cast<uint8_t*>(dst) - block->m_buffer);
do
{
if (offset >= block->m_buffer_size)
throw BlockOverflowException(block);
m_stream.Load(&byte, 1);
block->m_buffer[offset++] = byte;
} while (byte != 0);
m_block_offsets[block->m_index] = offset;
}
void** InsertPointer() override
{
m_block_stack.push(m_insert_block);
Align(alignof(void*));
if (m_block_offsets[m_insert_block->m_index] + sizeof(void*) > m_insert_block->m_buffer_size)
throw BlockOverflowException(m_insert_block);
auto* ptr = reinterpret_cast<void**>(&m_insert_block->m_buffer[m_block_offsets[m_insert_block->m_index]]);
IncBlockPos(sizeof(void*));
m_block_stack.pop();
return ptr;
}
void* ConvertOffsetToPointer(const void* offset) override
{
// -1 because otherwise Block 0 Offset 0 would be just 0 which is already used to signalize a nullptr.
// So all offsets are moved by 1.
const auto offsetInt = reinterpret_cast<uintptr_t>(offset) - 1u;
const auto blockNum = static_cast<block_t>(offsetInt >> (sizeof(offsetInt) * 8u - m_block_bit_count));
const auto blockOffset = static_cast<size_t>(offsetInt & (UINTPTR_MAX >> m_block_bit_count));
if (blockNum < 0 || blockNum >= static_cast<block_t>(m_blocks.size()))
throw InvalidOffsetBlockException(blockNum);
auto* block = m_blocks[blockNum];
if (block->m_buffer_size <= blockOffset)
throw InvalidOffsetBlockOffsetException(block, blockOffset);
return &block->m_buffer[blockOffset];
}
void* ConvertOffsetToAlias(const void* offset) override
{
// For details see ConvertOffsetToPointer
const auto offsetInt = reinterpret_cast<uintptr_t>(offset) - 1u;
const auto blockNum = static_cast<block_t>(offsetInt >> (sizeof(offsetInt) * 8u - m_block_bit_count));
const auto blockOffset = static_cast<size_t>(offsetInt & (UINTPTR_MAX >> m_block_bit_count));
if (blockNum < 0 || blockNum >= static_cast<block_t>(m_blocks.size()))
throw InvalidOffsetBlockException(blockNum);
auto* block = m_blocks[blockNum];
if (block->m_buffer_size <= blockOffset + sizeof(void*))
throw InvalidOffsetBlockOffsetException(block, blockOffset);
return *reinterpret_cast<void**>(&block->m_buffer[blockOffset]);
}
private:
void Align(const unsigned align)
{
assert(!m_block_stack.empty());
if (align > 0)
{
const auto blockIndex = m_block_stack.top()->m_index;
m_block_offsets[blockIndex] = utils::Align(m_block_offsets[blockIndex], static_cast<size_t>(align));
}
}
std::vector<XBlock*>& m_blocks;
std::unique_ptr<size_t[]> m_block_offsets;
std::stack<XBlock*> m_block_stack;
std::stack<size_t> m_temp_offsets;
ILoadingStream& m_stream;
unsigned m_block_bit_count;
XBlock* m_insert_block;
};
} // namespace
std::unique_ptr<ZoneInputStream> ZoneInputStream::Create(std::vector<XBlock*>& blocks, ILoadingStream& stream, unsigned blockBitCount, block_t insertBlock)
{
return std::make_unique<XBlockInputStream>(blocks, stream, blockBitCount, insertBlock);
}