OpenAssetTools/src/ZoneCodeGenerator.lua

52 lines
1016 B
Lua

ZoneCodeGenerator = {}
function ZoneCodeGenerator:include(includes)
if includes:handle(self:name()) then
includedirs {
path.join(ProjectFolder(), "ZoneCodeGenerator")
}
Utils:include(includes)
end
end
function ZoneCodeGenerator:link(links)
end
function ZoneCodeGenerator:use()
dependson(self:name())
end
function ZoneCodeGenerator:name()
return "ZoneCodeGenerator"
end
function ZoneCodeGenerator:project()
local folder = ProjectFolder()
local includes = Includes:create()
local links = Links:create()
project(self:name())
targetdir(TargetDirectoryBin)
location "%{wks.location}/src/%{prj.name}"
kind "ConsoleApp"
language "C++"
files {
path.join(folder, "ZoneCodeGenerator/**.h"),
path.join(folder, "ZoneCodeGenerator/**.cpp")
}
vpaths {
["*"] = {
path.join(folder, "ZoneCodeGenerator"),
}
}
self:include(includes)
ZoneCodeGeneratorLib:include(includes)
links:linkto(Utils)
links:linkto(ZoneCodeGeneratorLib)
links:linkall()
end