2025-04-07 12:05:03 +02:00

15 lines
367 B
C++

#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/T6/T6.h"
namespace T6
{
class AssetDumperMapEnts final : public AbstractAssetDumper<MapEnts>
{
protected:
bool ShouldDump(XAssetInfo<MapEnts>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<MapEnts>* asset) override;
};
} // namespace T6