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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-08-19 21:44:26 +00:00
Code Activity
Files
f802b4e1308f33054b50bc8955c0df2ffa4625a6
OpenAssetTools/src/ZoneCommon/Game
T
History
Jan 56c4eeb5cd fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5
2025-03-27 17:16:28 +01:00
..
IW3
fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5
2025-03-27 17:16:28 +01:00
IW4
fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5
2025-03-27 17:16:28 +01:00
IW5
chore: always use dynamic asset pools and remove static implementation
2025-01-21 22:14:24 +00:00
T5
fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5
2025-03-27 17:16:28 +01:00
T6
Updated zone loading code to only use ASSET_TYPE_CLIPMAP_PVS.
2025-03-27 12:32:43 +08:00
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