OpenAssetTools/src/Linker/Game/IW5/ZoneCreatorIW5.h

14 lines
291 B
C++

#pragma once
#include "ZoneCreation/ZoneCreator.h"
namespace IW5
{
class ZoneCreator final : public IZoneCreator
{
public:
[[nodiscard]] GameId GetGameId() const override;
[[nodiscard]] asset_type_t GetImageAssetType() const override;
};
} // namespace IW5