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More Fixes
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@@ -0,0 +1,23 @@
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// IW5 GSC SOURCE
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// Decompiled by https://github.com/xensik/gsc-tool
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main()
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{
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maps\mp\mp_dome_precache::main();
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maps\createart\mp_dome_art::main();
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maps\mp\mp_dome_fx::main();
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maps\mp\_explosive_barrels::main();
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maps\mp\_load::main();
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ambientplay( "ambient_mp_dome" );
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maps\mp\_compass::setupMiniMap( "compass_map_mp_dome" );
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setdvar( "r_lightGridEnableTweaks", 1 );
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setdvar( "r_lightGridIntensity", 1.33 );
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game["attackers"] = "allies";
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game["defenders"] = "axis";
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audio_settings();
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}
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audio_settings()
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{
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maps\mp\_audio::add_reverb( "default", "quarry", 0.15, 0.9, 2 );
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}
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@@ -0,0 +1,20 @@
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// IW5 GSC SOURCE
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// Decompiled by https://github.com/xensik/gsc-tool
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main()
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{
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maps\mp\mp_exchange_precache::main();
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maps\createart\mp_exchange_art::main();
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maps\mp\mp_exchange_fx::main();
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maps\mp\_load::main();
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ambientplay( "ambient_mp_exchange" );
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maps\mp\_compass::setupMiniMap( "compass_map_mp_exchange" );
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game["attackers"] = "axis";
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game["defenders"] = "allies";
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audio_settings();
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}
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audio_settings()
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{
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maps\mp\_audio::add_reverb( "default", "city", 0.2, 0.9, 2 );
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}
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