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Actually did something
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@ -21,8 +21,7 @@ antiRageQuit()
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{
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wait( .5 );
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// If it's only 2 people let them quit
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if ( level.players.size < 3 ) continue;
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if ( level.players.size < 3 ) continue; // If it's only 2 people let them quit
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foreach ( player in level.players )
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{
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