chat_commands 1.1.1

Added help command to display the help message for a particular command.
An optional commandHelp argument has been added to the CreateCommand function.
A help command with no arguments can still be created. The script will understand the context and display the right info

Made examples in InitCommands() clearer by separating them and adding comments

Added comments to separate each command section: commands, help and other commands
This commit is contained in:
Resxt 2022-10-15 15:42:45 +02:00
parent fc70f3e6f3
commit 0cd38e9785

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@ -30,13 +30,20 @@ InitChatCommands()
InitCommands() InitCommands()
{ {
CreateCommand(["27016"], "rules", "text", ["Do not camp", "Do not spawnkill", "Do not disrespect other players"]); // All servers text commands
CreateCommand(["27017"], "rules", "text", ["Leave your spot and don't camp after using a M.O.A.B", "Don't leave while being infected", "Do not disrespect other players"]); CreateCommand(level.commands_servers_ports, "help", "text", ["Type " + level.commands_prefix + "commands to get a list of commands", "Type " + level.commands_prefix + "help followed by a command name to see how to use it"]);
CreateCommand(level.commands_servers_ports, "suicide", "function", ::SuicideCommand); // All servers function commands
CreateCommand(level.commands_servers_ports, "map", "function", ::ChangeMapCommand); CreateCommand(level.commands_servers_ports, "map", "function", ::ChangeMapCommand, ["Example: " + level.commands_prefix + "map mp_dome"]);
CreateCommand(level.commands_servers_ports, "mode", "function", ::ChangeModeCommand); CreateCommand(level.commands_servers_ports, "mode", "function", ::ChangeModeCommand, ["Example: " + level.commands_prefix + "mode FFA_default"]);
CreateCommand(level.commands_servers_ports, "mapmode", "function", ::ChangeMapAndModeCommand); CreateCommand(level.commands_servers_ports, "mapmode", "function", ::ChangeMapAndModeCommand, ["Example: " + level.commands_prefix + "mapmode mp_seatown TDM_default"]);
// Specific server(s) text commands
CreateCommand(["27016", "27017"], "rules", "text", ["Do not camp", "Do not spawnkill", "Do not disrespect other players"]);
CreateCommand(["27018"], "rules", "text", ["Leave your spot and don't camp after using a M.O.A.B", "Don't leave while being infected", "Do not disrespect other players"]);
// Specific server(s) function commands
CreateCommand(["27016", "27017"], "suicide", "function", ::SuicideCommand);
} }
/* /*
@ -44,12 +51,17 @@ InitCommands()
<commandName> the name of the command, this is what players will type in the chat <commandName> the name of the command, this is what players will type in the chat
<commandType> the type of the command: <text> is for arrays of text to display text in the player's chat and <function> is to execute a function <commandType> the type of the command: <text> is for arrays of text to display text in the player's chat and <function> is to execute a function
*/ */
CreateCommand(serverPorts, commandName, commandType, commandValue) CreateCommand(serverPorts, commandName, commandType, commandValue, commandHelp)
{ {
foreach (serverPort in serverPorts) foreach (serverPort in serverPorts)
{ {
level.commands[serverPort][commandName]["type"] = commandType; level.commands[serverPort][commandName]["type"] = commandType;
if (IsDefined(commandHelp))
{
level.commands[serverPort][commandName]["help"] = commandHelp;
}
if (commandType == "text") if (commandType == "text")
{ {
level.commands[serverPort][commandName]["text"] = commandValue; level.commands[serverPort][commandName]["text"] = commandValue;
@ -90,13 +102,55 @@ ChatListener()
args[args.size] = commandArray[i]; args[args.size] = commandArray[i];
} }
// commands command
if (command == level.commands_prefix + "commands") if (command == level.commands_prefix + "commands")
{ {
player thread TellPlayer(GetArrayKeys(level.commands[GetDvar("net_port")]), 2, true); player thread TellPlayer(GetArrayKeys(level.commands[GetDvar("net_port")]), 2, true);
} }
else else
{ {
commandValue = level.commands[GetDvar("net_port")][GetSubStr(command, 1)]; // help command
if (command == level.commands_prefix + "help" && !IsDefined(level.commands[GetDvar("net_port")]["help"]) || command == level.commands_prefix + "help" && IsDefined(level.commands[GetDvar("net_port")]["help"]) && args.size >= 1)
{
if (args.size < 1)
{
player thread TellPlayer(NotEnoughArgsError(1), 1.5);
}
else
{
commandValue = level.commands[GetDvar("net_port")][args[0]];
if (IsDefined(commandValue))
{
commandHelp = commandValue["help"];
if (IsDefined(commandHelp))
{
player thread TellPlayer(commandHelp, 1.5);
}
else
{
player thread TellPlayer(CommandHelpDoesNotExistError(args[0]), 1);
}
}
else
{
if (args[0] == "commands")
{
player thread TellPlayer(CommandHelpDoesNotExistError(args[0]), 1);
}
else
{
player thread TellPlayer(CommandDoesNotExistError(args[0]), 1);
}
}
}
}
// any other command
else
{
commandName = GetSubStr(command, 1);
commandValue = level.commands[GetDvar("net_port")][commandName];
if (IsDefined(commandValue)) if (IsDefined(commandValue))
{ {
@ -116,7 +170,8 @@ ChatListener()
} }
else else
{ {
player thread TellPlayer(CommandDoesNotExistError(), 1); player thread TellPlayer(CommandDoesNotExistError(commandName), 1);
}
} }
} }
} }
@ -205,9 +260,14 @@ ChangeMode(modeName, restart)
/* Error functions section */ /* Error functions section */
CommandDoesNotExistError() CommandDoesNotExistError(commandName)
{ {
return ["This command doesn't exist", "Type " + level.commands_prefix + "commands" + " to get a list of commands"]; return ["The command " + commandName + " doesn't exist", "Type " + level.commands_prefix + "commands to get a list of commands"];
}
CommandHelpDoesNotExistError(commandName)
{
return ["The command " + commandName + " doesn't have any help message"];
} }
NotEnoughArgsError(minimumArgs) NotEnoughArgsError(minimumArgs)