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Create one_in_the_chamber
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@ -49,7 +49,6 @@ Go under the map on the barrier and check the console to get the value to check.
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Then open the in-game console and type `mapname` to get the map name.
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Finally simply add a case to the `switch (map_name)` with the `mapname` value as the case and the `self.origin[2]` value as the returned value.
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## kill_stuck_bots.gsc
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This is a temporary solution to inactive bots or bots stuck in corners on custom maps.
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