1.4 KiB
Actions On Button Press
This script shows how you can execute functions and change dvars for a player when that player presses a certain button while showing him instructions on his screen using the key defined in his game.
-
The first button lets the player toggle the
camera_thirdPerson
dvar (used to play in third person while keeping the crosshair on and is also better/more configurable thancg_thirdPerson
in my opinion) Note thatcamera_thirdPerson
is a special case and needs to be changed withSetDynamicDvar()
but in most cases like withcg_thirdPerson
you'd useSetDvar()
instead. -
The second button lets the player suicide using the
Suicide()
function.
If you use +melee
and the player's melee key is set to V it'll show V on his screen, if he uses another key it'll show his key.
If you want to use another button simply change level.third_person_button
and/or level.suicide_button
values and it will update the button pressed to start the function and the text displayed on the player's screen.
I used actionslot 6 and 7 because (to my knowledge) they are not used by anything else in the game
Here is a non-exhaustive list of buttons you can use
"+usereload"
"weapnext"
"+gostand"
"+melee"
"+actionslot 1"
"+actionslot 2"
"+actionslot 3"
"+actionslot 4"
"+actionslot 5"
"+actionslot 6"
"+actionslot 7"
"+frag"
"+smoke"
"+attack"
"+speed_throw"
"+stance"
"+breathe_sprint"