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Use t6-gsc-utils as a base.
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15
src/game/symbols.hpp
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15
src/game/symbols.hpp
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#pragma once
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#define WEAK __declspec(selectany)
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namespace game
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{
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// Functions
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// Variables
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namespace plutonium
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{
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WEAK symbol<int(const char* fmt, ...)> printf{0, 0};
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}
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}
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