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Add sprint_begin and sprint_end notifies for GSC.
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@ -1046,8 +1046,12 @@ namespace game
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float vGunSpeed[3];
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int dropWeaponTime;
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bool previouslyChangingWeapon;
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//New additions below
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bool previouslySprinting;
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};
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static_assert(sizeof(gclient_s) == 0x2348);
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enum AISpecies : __int32
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{
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AI_SPECIES_HUMAN = 0x0,
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