usercall detour test!

This commit is contained in:
ineed bots
2023-04-29 13:54:00 -06:00
parent f23df3ca3f
commit 1b41b53d78
3 changed files with 41 additions and 5 deletions

View File

@ -3,6 +3,7 @@
#include "structs.hpp"
#define SELECT(mp, sp) (game::environment::t4mp() ? mp : sp)
#define CALL_ADDR(mp, sp) reinterpret_cast<void*>(SELECT(mp, sp))
namespace game
{
@ -50,7 +51,7 @@ namespace game
void Scr_AddUndefined(game::scriptInstance_t inst);
gentity_s* Scr_GetEntity(unsigned int arg_index);
void Scr_AddEntity(game::scriptInstance_t inst, gentity_s* ent);
unsigned int Scr_GetEntityId(scriptInstance_t inst, int entNum, classNum_e classnum, unsigned int clientnum);
unsigned int Scr_GetEntityId(scriptInstance_t inst, unsigned int entnum, classNum_e classnum, unsigned int clientnum, void* call_addr = CALL_ADDR(0x0, 0x692520));
void Scr_AddEntityNum(scriptInstance_t inst, unsigned int entid);
pathnode_t* Scr_GetPathnode(scriptInstance_t inst);
void Scr_AddPathnode(scriptInstance_t inst, pathnode_t* node);