mirror of
				https://github.com/JezuzLizard/T4SP-Server-Plugin.git
				synced 2025-11-03 19:17:10 +00:00 
			
		
		
		
	It compiles again
This commit is contained in:
		@@ -223,7 +223,6 @@ namespace re_cscr_main
 | 
			
		||||
		void Scr_EndLoadScripts_stub(game::scriptInstance_t inst, [[maybe_unused]] void* caller_addr)
 | 
			
		||||
		{
 | 
			
		||||
#ifdef RE_CSCR_MAIN_USE_WRAPPERS
 | 
			
		||||
			game::plutonium::load_custom_script_func(inst);
 | 
			
		||||
			Scr_EndLoadScripts_hook.invoke<void>(inst);
 | 
			
		||||
#else
 | 
			
		||||
			codsrc::Scr_EndLoadScripts(inst);
 | 
			
		||||
@@ -276,13 +275,13 @@ namespace re_cscr_main
 | 
			
		||||
		void post_unpack() override
 | 
			
		||||
		{
 | 
			
		||||
			Scr_IsIdentifier_hook.create(game::Scr_IsIdentifier_ADDR(), Scr_IsIdentifier_stub);
 | 
			
		||||
			Scr_GetFunctionHandle_hook.create(game::Scr_GetFunctionHandle_ADDR(), Scr_GetFunctionHandle_stub);
 | 
			
		||||
			//Scr_GetFunctionHandle_hook.create(game::Scr_GetFunctionHandle_ADDR(), Scr_GetFunctionHandle_stub);
 | 
			
		||||
			SL_TransferToCanonicalString_hook.create(game::SL_TransferToCanonicalString_ADDR(), SL_TransferToCanonicalString_stub);
 | 
			
		||||
			SL_GetCanonicalString_hook.create(game::SL_GetCanonicalString_ADDR(), SL_GetCanonicalString_stub);
 | 
			
		||||
			Scr_BeginLoadScripts_hook.create(game::Scr_BeginLoadScripts_ADDR(), Scr_BeginLoadScripts_stub);
 | 
			
		||||
			//Scr_BeginLoadScripts_hook.create(game::Scr_BeginLoadScripts_ADDR(), Scr_BeginLoadScripts_stub);
 | 
			
		||||
			Scr_BeginLoadAnimTrees_hook.create(game::Scr_BeginLoadAnimTrees_ADDR(), Scr_BeginLoadAnimTrees_stub);
 | 
			
		||||
			Scr_ScanFile_hook.create(game::Scr_ScanFile_ADDR(), Scr_ScanFile_stub);
 | 
			
		||||
			Scr_LoadScriptInternal_hook.create(game::Scr_LoadScriptInternal.get(), Scr_LoadScriptInternal_stub);
 | 
			
		||||
			//Scr_LoadScriptInternal_hook.create(game::Scr_LoadScriptInternal.get(), Scr_LoadScriptInternal_stub);
 | 
			
		||||
			Scr_LoadScript_hook.create(game::Scr_LoadScript_ADDR(), Scr_LoadScript_stub);
 | 
			
		||||
			Scr_EndLoadScripts_hook.create(game::Scr_EndLoadScripts.get(), Scr_EndLoadScripts_stub);
 | 
			
		||||
			Scr_PrecacheAnimTrees_hook.create(game::Scr_PrecacheAnimTrees.get(), Scr_PrecacheAnimTrees_stub);
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user