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It compiles again
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10
src/game/clientscript/cscr_parsetree_w.cpp
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10
src/game/clientscript/cscr_parsetree_w.cpp
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#include <stdinc.hpp>
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namespace game
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{
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sval_u* Scr_AllocNode(scriptInstance_t inst, int size)
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{
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//return cscr_parsetree::Scr_AllocNode(inst, size);
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return nullptr;
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}
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}
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