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It compiles again
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8
src/game/clientscript/cscr_tempmemory.hpp
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8
src/game/clientscript/cscr_tempmemory.hpp
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#pragma once
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namespace game
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{
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void TempMemorySetPos(char* pos);
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void TempMemoryReset(HunkUser* user);
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char* TempMalloc(int len);
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}
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