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Add yyac code
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@ -19,4 +19,9 @@ namespace game
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void yy_flush_buffer(yy_buffer_state* result, void* call_addr = yy_flush_buffer());
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inline void* ScriptParse() { return CALL_ADDR(0x0, 0x69D710); }
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void ScriptParse(scriptInstance_t a1, sval_u* parseData, void* call_addr = ScriptParse());
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FILE* yy_load_buffer_state();
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void yy_fatal_error(const char* err);
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void* yy_flex_realloc(void* ptr, unsigned int size);
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void yy_init_buffer(yy_buffer_state* b, FILE* file);
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}
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