mirror of
https://github.com/JezuzLizard/T4SP-Server-Plugin.git
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The decomp is compiling!
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@ -1,4 +1,5 @@
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#include <stdinc.hpp>
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#include "codsrc/clientscript/cscr_stringlist.hpp"
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namespace game
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{
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@ -324,52 +325,41 @@ namespace game
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RefString* GetRefString(scriptInstance_t inst, unsigned int id)
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{
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//return cscr_stringlist::GetRefString(inst, id);
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return nullptr;
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return codsrc::GetRefString(inst, id);
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}
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void SL_AddRefToString(scriptInstance_t inst, unsigned int stringValue)
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{
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//cscr_stringlist::SL_AddRefToString(inst, stringValue);
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codsrc::SL_AddRefToString(inst, stringValue);
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}
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void SL_RemoveRefToStringOfSize(scriptInstance_t inst, unsigned int stringValue, unsigned int len)
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{
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//cscr_stringlist::SL_RemoveRefToStringOfSize(inst, stringValue, len);
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codsrc::SL_RemoveRefToStringOfSize(inst, stringValue, len);
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}
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int SL_GetRefStringLen(RefString* refString)
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{
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//return cscr_stringlist::SL_GetRefStringLen(refString);
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return 0;
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return codsrc::SL_GetRefStringLen(refString);
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}
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void SL_AddUser(unsigned int stringValue, unsigned int user, scriptInstance_t inst)
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{
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//cscr_stringlist::SL_AddUser(stringValue, user, inst);
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codsrc::SL_AddUser(stringValue, user, inst);
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}
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int SL_ConvertFromString(scriptInstance_t inst, const char* str)
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{
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//return cscr_stringlist::SL_ConvertFromString(inst, str);
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return 0;
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return codsrc::SL_ConvertFromString(inst, str);
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}
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int SL_ConvertFromRefString(scriptInstance_t inst, RefString* refString)
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{
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//return cscr_stringlist::SL_ConvertFromRefString(inst, refString);
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return 0;
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return codsrc::SL_ConvertFromRefString(inst, refString);
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}
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RefString* GetRefString_0(scriptInstance_t inst, const char* str)
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{
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//return cscr_stringlist::GetRefString_0(inst, str);
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return nullptr;
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}
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const char* SL_DebugConvertToString(unsigned int stringValue, scriptInstance_t inst)
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{
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//return cscr_stringlist::SL_DebugConvertToString(stringValue, inst);
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return nullptr;
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return codsrc::GetRefString_0(inst, str);
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}
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}
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