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https://github.com/JezuzLizard/T4SP-Server-Plugin.git
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purposed cleanup
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@ -51,7 +51,8 @@ namespace game
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void Scr_AddUndefined(game::scriptInstance_t inst);
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gentity_s* Scr_GetEntity(unsigned int arg_index);
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void Scr_AddEntity(game::scriptInstance_t inst, gentity_s* ent);
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unsigned int Scr_GetEntityId(scriptInstance_t inst, unsigned int entnum, classNum_e classnum, unsigned int clientnum, void* call_addr = CALL_ADDR(0x0, 0x692520));
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__inline void* Scr_GetEntityId() { return CALL_ADDR(0x0, 0x692520); }
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unsigned int Scr_GetEntityId(scriptInstance_t inst, unsigned int entnum, classNum_e classnum, unsigned int clientnum, void* call_addr = Scr_GetEntityId());
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void Scr_AddEntityNum(scriptInstance_t inst, unsigned int entid);
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pathnode_t* Scr_GetPathnode(scriptInstance_t inst);
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void Scr_AddPathnode(scriptInstance_t inst, pathnode_t* node);
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