added remaining pluto patches to our decomp

This commit is contained in:
ineed bots
2023-09-04 14:17:02 -06:00
parent cb7619851c
commit 5e51712a02
4 changed files with 55 additions and 5 deletions

View File

@ -20,6 +20,8 @@ namespace game
WEAK symbol<const char*(const char* Format, ...)>va{ 0x0, 0x5F6D80 };
WEAK symbol<dvar_s*(const char* dvarName)>Dvar_FindVar{ 0x0, 0x5EDE30 };
WEAK symbol<parseInfo_t* (const char* ArgList)>Com_BeginParseSession{ 0x0, 0x5F5830 };
WEAK symbol<void()> Com_EndParseSession{ 0x0, 0x5F5910 };
WEAK symbol<int()> Sys_Milliseconds{ 0x0, 0x603D40 };
@ -79,6 +81,8 @@ namespace game
WEAK symbol<void(game::scriptInstance_t, unsigned int*)> scr_execentthread_update_codepos_func{ 0x0, 0x0 };
WEAK symbol<void(game::scriptInstance_t, unsigned int*)> scr_addexecthread_update_codepos_func{ 0x0, 0x0 };
WEAK symbol<const char*(game::scriptInstance_t, unsigned int)> at_codepose_va{ 0x0, 0x0 };
WEAK symbol<void()> scr_get_method_stub{ 0x0, 0x0 };
WEAK symbol<void()> scr_get_function_stub{ 0x0, 0x0 };
}