mirror of
https://github.com/JezuzLizard/T4SP-Server-Plugin.git
synced 2025-11-29 23:37:47 +00:00
Add scheduler, add support for GSC method adding, command adding.
Some cleanup. Add exception handler.
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@@ -2,6 +2,7 @@
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#include "game.hpp"
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#include <utils/hook.hpp>
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#include <utils/memory.hpp>
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namespace game
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{
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@@ -22,11 +23,58 @@ namespace game
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}
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}
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const char* Cmd_Argv(int index)
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{
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static const auto call_addr = SELECT(0x0, 0x435CE0);
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const char* answer;
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__asm
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{
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mov eax, index;
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call call_addr;
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mov answer, eax;
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}
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return answer;
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}
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unsigned int Cmd_Argc()
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{
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return cmd_args->argc[cmd_args->nesting];
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}
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void Cmd_AddCommand(const char* name, void(__cdecl* function)())
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{
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auto newCmd = utils::memory::allocate<game::cmd_function_s>();
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auto name_dup = utils::memory::duplicate_string(name);
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*newCmd = {};
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newCmd->next = *game::cmd_functions;
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newCmd->function = function;
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newCmd->name = name_dup;
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*game::cmd_functions = newCmd;
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}
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dvar_s* Dvar_RegisterInt(const char* name, int value, int min, int max, DvarFlags flags, const char* desc)
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{
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DvarLimits limits;
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DvarValue dvar_value;
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limits.integer.min = min;
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limits.integer.max = max;
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dvar_value.integer = value;
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return Dvar_RegisterVariant(name, game::DVAR_TYPE_INT, flags, dvar_value, limits, desc);
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}
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dvar_s* Dvar_RegisterString(const char* name, const char* value, DvarFlags flags, const char* desc)
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{
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DvarLimits limits = {};
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DvarValue dvar_value;
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dvar_value.string = value;
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return Dvar_RegisterVariant(name, game::DVAR_TYPE_STRING, flags, dvar_value, limits, desc);
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}
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namespace plutonium
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{
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bool is_up_to_date()
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{
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return true;
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}
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}
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}
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