Add scheduler, add support for GSC method adding, command adding.

Some cleanup. Add exception handler.
This commit is contained in:
JezuzLizard 2023-03-24 15:04:25 -07:00
parent 34b90247c9
commit 74f6a66374
19 changed files with 886 additions and 102 deletions

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@ -1,2 +1,4 @@
# T4SP-Server-Plugin
A plugin that has code that hopefully compiles and the game will load it to do things. Stability not guaranteed.
Credit to https://github.com/fedddddd for t6-gsc-utils which this is based on.

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@ -30,7 +30,7 @@ end
dependencies.load()
workspace "t6-gsc-utils"
workspace "t4sp-server-plugin"
location "./build"
objdir "%{wks.location}/obj/%{cfg.buildcfg}"
targetdir "%{wks.location}/bin/%{cfg.buildcfg}"
@ -66,9 +66,9 @@ workspace "t6-gsc-utils"
defines { "DEBUG", "_DEBUG" }
filter {}
startproject "t6-gsc-utils"
startproject "t4sp-server-plugin"
project "t6-gsc-utils"
project "t4sp-server-plugin"
kind "SharedLib"
language "C++"

137
src/component/exception.cpp Normal file
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@ -0,0 +1,137 @@
#include <stdinc.hpp>
#include "loader/component_loader.hpp"
#include <utils/hook.hpp>
#include <utils/io.hpp>
#include <utils/string.hpp>
#include <utils/thread.hpp>
#include <utils/compression.hpp>
#include <exception/minidump.hpp>
namespace exception
{
namespace
{
thread_local struct
{
DWORD code = 0;
PVOID address = nullptr;
} exception_data;
void show_mouse_cursor()
{
while (ShowCursor(TRUE) < 0);
}
void display_error_dialog()
{
std::string error_str = utils::string::va("Fatal error (0x%08X) at 0x%p.\n"
"A minidump has been written.\n\n",
exception_data.code, exception_data.address);
error_str += "Make sure to update your graphics card drivers and install operating system updates!";
utils::thread::suspend_other_threads();
show_mouse_cursor();
MessageBoxA(nullptr, error_str.data(), "Plutonium T4 ERROR", MB_ICONERROR);
TerminateProcess(GetCurrentProcess(), exception_data.code);
}
void reset_state()
{
display_error_dialog();
}
size_t get_reset_state_stub()
{
static auto* stub = utils::hook::assemble([](utils::hook::assembler& a)
{
a.sub(esp, 0x10);
a.or_(esp, 0x8);
a.jmp(reset_state);
});
return reinterpret_cast<size_t>(stub);
}
std::string generate_crash_info(const LPEXCEPTION_POINTERS exceptioninfo)
{
std::string info{};
const auto line = [&info](const std::string& text)
{
info.append(text);
info.append("\r\n");
};
line("Plutonium T4 Crash Dump");
line("");
line("Timestamp: "s + utils::string::get_timestamp());
line(utils::string::va("Exception: 0x%08X", exceptioninfo->ExceptionRecord->ExceptionCode));
line(utils::string::va("Address: 0x%lX", exceptioninfo->ExceptionRecord->ExceptionAddress));
#pragma warning(push)
#pragma warning(disable: 4996)
OSVERSIONINFOEXA version_info;
ZeroMemory(&version_info, sizeof(version_info));
version_info.dwOSVersionInfoSize = sizeof(version_info);
GetVersionExA(reinterpret_cast<LPOSVERSIONINFOA>(&version_info));
#pragma warning(pop)
line(utils::string::va("OS Version: %u.%u", version_info.dwMajorVersion, version_info.dwMinorVersion));
return info;
}
void write_minidump(const LPEXCEPTION_POINTERS exceptioninfo)
{
const std::string crash_name = utils::string::va("minidumps/plutonium-t4-crash-%s.zip",
utils::string::get_timestamp().data());
utils::compression::zip::archive zip_file{};
zip_file.add("crash.dmp", create_minidump(exceptioninfo));
zip_file.add("info.txt", generate_crash_info(exceptioninfo));
zip_file.write(crash_name, "Plutonium T4 Crash Dump");
}
bool is_harmless_error(const LPEXCEPTION_POINTERS exceptioninfo)
{
const auto code = exceptioninfo->ExceptionRecord->ExceptionCode;
return code == STATUS_INTEGER_OVERFLOW || code == STATUS_FLOAT_OVERFLOW || code == STATUS_SINGLE_STEP;
}
LONG WINAPI exception_filter(const LPEXCEPTION_POINTERS exceptioninfo)
{
if (is_harmless_error(exceptioninfo))
{
return EXCEPTION_CONTINUE_EXECUTION;
}
write_minidump(exceptioninfo);
exception_data.code = exceptioninfo->ExceptionRecord->ExceptionCode;
exception_data.address = exceptioninfo->ExceptionRecord->ExceptionAddress;
exceptioninfo->ContextRecord->Eip = get_reset_state_stub();
return EXCEPTION_CONTINUE_EXECUTION;
}
LPTOP_LEVEL_EXCEPTION_FILTER WINAPI set_unhandled_exception_filter_stub(LPTOP_LEVEL_EXCEPTION_FILTER)
{
// Don't register anything here...
return &exception_filter;
}
}
class component final : public component_interface
{
public:
void post_unpack() override
{
SetUnhandledExceptionFilter(exception_filter);
utils::hook::jump(reinterpret_cast<uintptr_t>(&SetUnhandledExceptionFilter), set_unhandled_exception_filter_stub);
}
};
}
REGISTER_COMPONENT(exception::component)

148
src/component/gsc.cpp Normal file
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@ -0,0 +1,148 @@
#include <stdinc.hpp>
#include "loader/component_loader.hpp"
#include <json.hpp>
#include <utils/io.hpp>
#include <utils/hook.hpp>
namespace gsc
{
std::unordered_map<unsigned int, std::pair<std::string, void*>> functions;
namespace
{
void* original_scr_get_gsc_funcs_jump_loc;
void* original_scr_get_method_funcs_call_loc;
void ebic_func()
{
game::Com_PrintF(game::CON_CHANNEL_SERVER, "Oof \n");
}
game::BuiltinFunction plutonium_scr_get_gsc_funcs_stub(const char** pName, int* type)
{
//printf( "%s %d\n", * pName, * type);
/*
if (*pName == "isdefined"s)
{
return &ebic_func;
}
*/
return 0;
}
game::BuiltinMethod plutonium_scr_get_gsc_methods_stub(const char** pName, int* type)
{
printf("%s %d\n", *pName, *type);
/*
if (*pName == "isdefined"s)
{
return &ebic_func;
}
*/
return 0;
}
void __declspec(naked) original_scr_get_gsc_funcs_hook()
{
__asm
{
push eax;
pushad;
lea eax, [esp + 0x24 + 0x2C - 0x1C];
push eax;
push edx;
call plutonium_scr_get_gsc_funcs_stub;
add esp, 8;
mov[esp + 0x20], eax;
popad;
pop eax;
test eax, eax;
jnz og;
// pluto
push original_scr_get_gsc_funcs_jump_loc;
retn;
og:
// retn
add esp, 4;
push 0x682DC8;
retn;
}
}
void __declspec(naked) original_scr_get_method_funcs_hook()
{
__asm
{
push eax;
pushad;
push edi;
push esi;
call plutonium_scr_get_gsc_methods_stub;
add esp, 8;
mov[esp + 0x20], eax; // move answer into eax when pop happens
popad;
pop eax;
test eax, eax;
jz pluto_code;
retn;
pluto_code:
push original_scr_get_method_funcs_call_loc;
retn;
}
}
}
unsigned int find_function(const std::string& name)
{
for (const auto& function : functions)
{
if (function.second.first == name)
{
return function.first;
}
}
return 0;
}
namespace function
{
void add(const std::string& name, const void*& function)
{
const auto id = functions.size() + 1;
//functions[id] = std::make_pair(name, function);
}
}
class component final : public component_interface
{
public:
void post_unpack() override
{
original_scr_get_gsc_funcs_jump_loc = utils::hook::get_displacement_addr(0x682D99);
original_scr_get_method_funcs_call_loc = utils::hook::get_displacement_addr(0x683043);
utils::hook::jump(0x682D99, original_scr_get_gsc_funcs_hook);
utils::hook::call(0x683043, original_scr_get_method_funcs_hook);
}
private:
};
}
REGISTER_COMPONENT(gsc::component)

188
src/component/scheduler.cpp Normal file
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@ -0,0 +1,188 @@
#include <stdinc.hpp>
#include "loader/component_loader.hpp"
#include "game/game.hpp"
#include "scheduler.hpp"
#include <utils/concurrency.hpp>
#include <utils/hook.hpp>
namespace scheduler
{
namespace
{
struct task
{
std::function<bool()> handler{};
std::chrono::milliseconds interval{};
std::chrono::high_resolution_clock::time_point last_call{};
};
using task_list = std::vector<task>;
class task_pipeline
{
public:
void add(task&& task)
{
new_callbacks_.access([&task](task_list& tasks)
{
tasks.emplace_back(std::move(task));
});
}
void execute()
{
callbacks_.access([&](task_list& tasks)
{
this->merge_callbacks();
for (auto i = tasks.begin(); i != tasks.end();)
{
const auto now = std::chrono::high_resolution_clock::now();
const auto diff = now - i->last_call;
if (diff < i->interval)
{
++i;
continue;
}
i->last_call = now;
const auto res = i->handler();
if (res == cond_end)
{
i = tasks.erase(i);
}
else
{
++i;
}
}
});
}
private:
utils::concurrency::container<task_list> new_callbacks_;
utils::concurrency::container<task_list, std::recursive_mutex> callbacks_;
void merge_callbacks()
{
callbacks_.access([&](task_list& tasks)
{
new_callbacks_.access([&](task_list& new_tasks)
{
tasks.insert(tasks.end(), std::move_iterator<task_list::iterator>(new_tasks.begin()), std::move_iterator<task_list::iterator>(new_tasks.end()));
new_tasks = {};
});
});
}
};
std::thread thread;
task_pipeline pipelines[pipeline::count];
void execute(const pipeline type)
{
assert(type >= 0 && type < pipeline::count);
pipelines[type].execute();
}
void execute_server()
{
execute(pipeline::server);
}
utils::hook::detour com_init_hook;
std::vector<std::function<void()>> post_init_funcs;
bool inited = false;
void on_post_init_hook()
{
if (inited)
{
return;
}
inited = true;
for (const auto& func : post_init_funcs)
{
func();
}
}
void com_init_stub()
{
com_init_hook.invoke<void>();
on_post_init_hook();
}
}
void schedule(const std::function<bool()>& callback, const pipeline type,
const std::chrono::milliseconds delay)
{
assert(type >= 0 && type < pipeline::count);
task task;
task.handler = callback;
task.interval = delay;
task.last_call = std::chrono::high_resolution_clock::now();
pipelines[type].add(std::move(task));
}
void loop(const std::function<void()>& callback, const pipeline type,
const std::chrono::milliseconds delay)
{
schedule([callback]()
{
callback();
return cond_continue;
}, type, delay);
}
void once(const std::function<void()>& callback, const pipeline type,
const std::chrono::milliseconds delay)
{
schedule([callback]()
{
callback();
return cond_end;
}, type, delay);
}
void on_init(const std::function<void()>& callback)
{
if (inited)
{
callback();
}
else
{
post_init_funcs.push_back(callback);
}
}
class component final : public component_interface
{
public:
void post_unpack() override
{
thread = std::thread([]()
{
while (true)
{
execute(pipeline::async);
std::this_thread::sleep_for(10ms);
}
});
com_init_hook.create(0x59D710, com_init_stub);
utils::hook::call(0x503B5D, execute_server);
}
};
}
REGISTER_COMPONENT(scheduler::component)

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@ -0,0 +1,23 @@
#pragma once
namespace scheduler
{
enum pipeline
{
server,
async,
count,
};
static const bool cond_continue = false;
static const bool cond_end = true;
void schedule(const std::function<bool()>& callback, pipeline type = pipeline::server,
std::chrono::milliseconds delay = 0ms);
void loop(const std::function<void()>& callback, pipeline type = pipeline::server,
std::chrono::milliseconds delay = 0ms);
void once(const std::function<void()>& callback, pipeline type = pipeline::server,
std::chrono::milliseconds delay = 0ms);
void on_init(const std::function<void()>& callback);
}

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@ -1,72 +0,0 @@
#include <stdinc.hpp>
#include "game/game.hpp"
#include "signatures.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
namespace signatures
{
size_t load_image_size()
{
MODULEINFO info{};
GetModuleInformation(GetCurrentProcess(),
GetModuleHandle("plutonium-bootstrapper-win32.exe"), &info, sizeof(MODULEINFO));
return info.SizeOfImage;
}
size_t get_image_size()
{
static const auto image_size = load_image_size();
return image_size;
}
size_t find_string_ptr(const std::string& string)
{
const char* string_ptr = nullptr;
std::string mask(string.size(), 'x');
const auto base = reinterpret_cast<size_t>(GetModuleHandle("plutonium-bootstrapper-win32.exe"));
utils::hook::signature signature(base, get_image_size() - base);
signature.add({
string,
mask,
[&](char* address)
{
string_ptr = address;
}
});
signature.process();
return reinterpret_cast<size_t>(string_ptr);
}
size_t find_string_ref(const std::string& string)
{
char bytes[4] = {0};
const auto string_ptr = find_string_ptr(string);
memcpy(bytes, &string_ptr, sizeof(bytes));
return find_string_ptr({bytes, 4});
}
bool process_printf()
{
const auto string_ref = find_string_ref("A critical exception occured!\n");
if (!string_ref)
{
return false;
}
const auto offset = *reinterpret_cast<size_t*>(string_ref + 5);
OutputDebugString(utils::string::va("%p\n", string_ref + 4 + 5 + offset));
game::plutonium::printf.set(string_ref + 4 + 5 + offset);
return true;
}
bool process()
{
return process_printf();
}
}

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@ -1,6 +0,0 @@
#pragma once
namespace signatures
{
bool process();
}

52
src/component/test.cpp Normal file
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@ -0,0 +1,52 @@
#include <stdinc.hpp>
#include "loader/component_loader.hpp"
#include "scheduler.hpp"
#include <utils/io.hpp>
#include <utils/hook.hpp>
namespace test
{
namespace
{
game::dvar_s* custom_dvar;
game::dvar_s* custom_string_dvar;
}
class component final : public component_interface
{
public:
void post_unpack() override
{
game::Cmd_AddCommand("testcmd", []()
{
if (game::Cmd_Argc() == 2)
{
printf("test %s\n", game::Cmd_Argv(1));
}
else
{
printf("test\n");
}
});
custom_dvar = game::Dvar_RegisterInt("testdvar1", 69, -69, 420, game::DVAR_FLAG_NONE, "This dvar is a dvar");
scheduler::on_init([]()
{
custom_string_dvar = game::Dvar_RegisterString("testdvar2", "This might be a dvar value", game::DVAR_FLAG_NONE, "This dvar is a dvar");
printf("We initeded bois\n");
});
scheduler::loop([]()
{
//printf("Biggie Spam McCheese\n");
});
}
private:
};
}
REGISTER_COMPONENT(test::component)

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@ -3,28 +3,12 @@
#include "game/game.hpp"
#include "component/signatures.hpp"
#include <utils/hook.hpp>
BOOL APIENTRY DllMain(HMODULE /*module_*/, DWORD ul_reason_for_call, LPVOID /*reserved_*/)
{
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
{
if (!signatures::process())
{
MessageBoxA(NULL,
"This version of T4SP-Server-Plugin is outdated.\n" \
"Download the latest dll from here: https://github.com/fedddddd/t6-gsc-utils/releases",
"ERROR", MB_ICONERROR);
return FALSE;
}
if (game::plutonium::printf.get() != nullptr)
{
utils::hook::jump(reinterpret_cast<uintptr_t>(&printf), game::plutonium::printf);
}
component_loader::post_unpack();
}

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@ -0,0 +1,94 @@
#include <stdinc.hpp>
#include "minidump.hpp"
#include <DbgHelp.h>
#pragma comment(lib, "dbghelp.lib")
#include <gsl/gsl>
namespace exception
{
namespace
{
constexpr MINIDUMP_TYPE get_minidump_type()
{
const auto type = MiniDumpIgnoreInaccessibleMemory //
| MiniDumpWithHandleData //
| MiniDumpScanMemory //
| MiniDumpWithProcessThreadData //
| MiniDumpWithFullMemoryInfo //
| MiniDumpWithThreadInfo //
| MiniDumpWithUnloadedModules;
return static_cast<MINIDUMP_TYPE>(type);
}
std::string get_temp_filename()
{
char filename[MAX_PATH] = {0};
char pathname[MAX_PATH] = {0};
GetTempPathA(sizeof(pathname), pathname);
GetTempFileNameA(pathname, "Plutonium T4 -", 0, filename);
return filename;
}
HANDLE write_dump_to_temp_file(const LPEXCEPTION_POINTERS exceptioninfo)
{
MINIDUMP_EXCEPTION_INFORMATION minidump_exception_info = {GetCurrentThreadId(), exceptioninfo, FALSE};
auto* const file_handle = CreateFileA(get_temp_filename().data(), GENERIC_WRITE | GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr, OPEN_ALWAYS,
FILE_ATTRIBUTE_TEMPORARY | FILE_FLAG_DELETE_ON_CLOSE,
nullptr);
if (!MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), file_handle, get_minidump_type(),
&minidump_exception_info,
nullptr,
nullptr))
{
MessageBoxA(nullptr, "There was an error creating the minidump! Hit OK to close the program.",
"Minidump Error", MB_OK | MB_ICONERROR);
TerminateProcess(GetCurrentProcess(), 123);
}
return file_handle;
}
std::string read_file(HANDLE file_handle)
{
FlushFileBuffers(file_handle);
SetFilePointer(file_handle, 0, nullptr, FILE_BEGIN);
std::string buffer{};
DWORD bytes_read = 0;
char temp_bytes[0x2000];
do
{
if (!ReadFile(file_handle, temp_bytes, sizeof(temp_bytes), &bytes_read, nullptr))
{
return {};
}
buffer.append(temp_bytes, bytes_read);
}
while (bytes_read == sizeof(temp_bytes));
return buffer;
}
}
std::string create_minidump(const LPEXCEPTION_POINTERS exceptioninfo)
{
auto* const file_handle = write_dump_to_temp_file(exceptioninfo);
const auto _ = gsl::finally([file_handle]()
{
CloseHandle(file_handle);
});
return read_file(file_handle);
}
}

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@ -0,0 +1,6 @@
#pragma once
namespace exception
{
std::string create_minidump(LPEXCEPTION_POINTERS exceptioninfo);
}

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@ -2,6 +2,7 @@
#include "game.hpp"
#include <utils/hook.hpp>
#include <utils/memory.hpp>
namespace game
{
@ -22,11 +23,58 @@ namespace game
}
}
const char* Cmd_Argv(int index)
{
static const auto call_addr = SELECT(0x0, 0x435CE0);
const char* answer;
__asm
{
mov eax, index;
call call_addr;
mov answer, eax;
}
return answer;
}
unsigned int Cmd_Argc()
{
return cmd_args->argc[cmd_args->nesting];
}
void Cmd_AddCommand(const char* name, void(__cdecl* function)())
{
auto newCmd = utils::memory::allocate<game::cmd_function_s>();
auto name_dup = utils::memory::duplicate_string(name);
*newCmd = {};
newCmd->next = *game::cmd_functions;
newCmd->function = function;
newCmd->name = name_dup;
*game::cmd_functions = newCmd;
}
dvar_s* Dvar_RegisterInt(const char* name, int value, int min, int max, DvarFlags flags, const char* desc)
{
DvarLimits limits;
DvarValue dvar_value;
limits.integer.min = min;
limits.integer.max = max;
dvar_value.integer = value;
return Dvar_RegisterVariant(name, game::DVAR_TYPE_INT, flags, dvar_value, limits, desc);
}
dvar_s* Dvar_RegisterString(const char* name, const char* value, DvarFlags flags, const char* desc)
{
DvarLimits limits = {};
DvarValue dvar_value;
dvar_value.string = value;
return Dvar_RegisterVariant(name, game::DVAR_TYPE_STRING, flags, dvar_value, limits, desc);
}
namespace plutonium
{
bool is_up_to_date()
{
return true;
}
}
}

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@ -21,6 +21,13 @@ namespace game
bool t4sp();
}
const char* Cmd_Argv(int index);
unsigned int Cmd_Argc();
void Cmd_AddCommand(const char* name, void(__cdecl* function)());
dvar_s* Dvar_RegisterInt(const char* name, int value, int min, int max, DvarFlags flags, const char* desc);
dvar_s* Dvar_RegisterString(const char* name, const char* value, DvarFlags flags, const char* desc);
template <typename T>
class symbol
{

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@ -6,4 +6,159 @@ namespace game
typedef vec_t vec2_t[2];
typedef vec_t vec3_t[3];
typedef vec_t vec4_t[4];
struct scr_entref_s
{
__int16 entnum;
__int16 classnum;
};
typedef void(__cdecl* BuiltinFunction)();
typedef void(__cdecl* BuiltinMethod)(scr_entref_s);
enum con_channel_e
{
CON_CHANNEL_DONT_FILTER = 0x0,
CON_CHANNEL_ERROR = 0x1,
CON_CHANNEL_GAMENOTIFY = 0x2,
CON_CHANNEL_BOLDGAME = 0x3,
CON_CHANNEL_SUBTITLE = 0x4,
CON_CHANNEL_OBITUARY = 0x5,
CON_CHANNEL_LOGFILEONLY = 0x6,
CON_CHANNEL_CONSOLEONLY = 0x7,
CON_CHANNEL_GFX = 0x8,
CON_CHANNEL_SOUND = 0x9,
CON_CHANNEL_FILES = 0xA,
CON_CHANNEL_DEVGUI = 0xB,
CON_CHANNEL_PROFILE = 0xC,
CON_CHANNEL_UI = 0xD,
CON_CHANNEL_CLIENT = 0xE,
CON_CHANNEL_SERVER = 0xF,
CON_CHANNEL_SYSTEM = 0x10,
CON_CHANNEL_PLAYERWEAP = 0x11,
CON_CHANNEL_AI = 0x12,
CON_CHANNEL_ANIM = 0x13,
CON_CHANNEL_PHYS = 0x14,
CON_CHANNEL_FX = 0x15,
CON_CHANNEL_LEADERBOARDS = 0x16,
CON_CHANNEL_LIVE = 0x17,
CON_CHANNEL_PARSERSCRIPT = 0x18,
CON_CHANNEL_SCRIPT = 0x19,
CON_CHANNEL_SPAWNSYSTEM = 0x1A,
CON_CHANNEL_COOPINFO = 0x1B,
CON_CHANNEL_SERVERDEMO = 0x1C,
CON_CHANNEL_DDL = 0x1D,
CON_CHANNEL_NETWORK = 0x1E,
CON_CHANNEL_SCHEDULER = 0x1F,
CON_FIRST_DEBUG_CHANNEL = 0x1F,
CON_CHANNEL_TASK = 0x20,
CON_CHANNEL_SPU = 0x21,
CON_BUILTIN_CHANNEL_COUNT = 0x22,
};
struct CmdArgs
{
int nesting;
int localClientNum[8];
int controllerIndex[8];
int argc[8];
char** argv[8];
};
struct cmd_function_s
{
cmd_function_s* next;
const char* name;
char unk[8];
void(__cdecl* function)();
};
enum DvarFlags : unsigned __int16
{
DVAR_FLAG_NONE = 0x0,
DVAR_FLAG_ARCHIVE = 0x1,
DVAR_FLAG_USERINFO = 0x2,
DVAR_FLAG_SERVERINFO = 0x4,
DVAR_FLAG_SYSTEMINFO = 0x8,
DVAR_FLAG_INIT = 0x10,
DVAR_FLAG_LATCH = 0x20,
DVAR_FLAG_ROM = 0x40,
DVAR_FLAG_CHEAT = 0x80,
DVAR_FLAG_CONFIG = 0x100,
DVAR_FLAG_SAVED = 0x200,
DVAR_FLAG_NORESTART = 0x400,
DVAR_FLAG_UNK3 = 0x800,
DVAR_FLAG_CHANGEABLE_RESET = 0x1000,
DVAR_FLAG_UNK4 = 0x2000,
DVAR_FLAG_EXTERNAL = 0x4000,
DVAR_FLAG_AUTOEXEC = 0x8000,
};
enum dvarType_t : unsigned __int8
{
DVAR_TYPE_BOOL = 0x0,
DVAR_TYPE_FLOAT = 0x1,
DVAR_TYPE_FLOAT_2 = 0x2,
DVAR_TYPE_FLOAT_3 = 0x3,
DVAR_TYPE_FLOAT_4 = 0x4,
DVAR_TYPE_INT = 0x5,
DVAR_TYPE_ENUM = 0x6,
DVAR_TYPE_STRING = 0x7,
DVAR_TYPE_COLOR = 0x8,
DVAR_TYPE_COUNT = 0x9,
};
union DvarValue
{
bool enabled;
int integer;
unsigned int unsignedInt;
float value;
float vector[4];
const char* string;
char color[4];
};
union __declspec(align(4)) DvarLimits
{
struct
{
int stringCount;
const char** strings;
} enumeration;
struct
{
int min;
int max;
} integer;
struct
{
float min;
float max;
} value;
struct
{
float min;
float max;
} vector;
};
struct __declspec(align(4)) dvar_s
{
const char* name;
const char* description;
DvarFlags flags;
dvarType_t type;
char modified;
int pad;
DvarValue current;
DvarValue latched;
DvarValue reset;
DvarValue saved;
DvarLimits domain;
dvar_s* hashNext;
};
static_assert(sizeof(dvar_s) == 0x5C);
}

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@ -6,10 +6,15 @@ namespace game
{
// Functions
WEAK symbol<void(con_channel_e channel, const char* fmt, ...)> Com_PrintF{ 0x0, 0x59A2C0 };
WEAK symbol<dvar_s*(const char* name, dvarType_t type, DvarFlags flags, DvarValue dval, DvarLimits dom, const char* desc)> Dvar_RegisterVariant{ 0x0, 0x5EED90 };
// Variables
WEAK symbol<cmd_function_s*> cmd_functions{ 0x0, 0x1F416F4 };
WEAK symbol<CmdArgs> cmd_args{ 0x0, 0x1F41670 };
namespace plutonium
{
WEAK symbol<int(const char* fmt, ...)> printf{0, 0};
}
}

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@ -53,4 +53,10 @@
#pragma comment(lib, "iphlpapi.lib")
#pragma comment(lib, "Crypt32.lib")
#include "game/structs.hpp"
#include "game/game.hpp"
#define printf(__fmt__, ...) \
game::Com_PrintF(game::CON_CHANNEL_SERVER, __fmt__, __VA_ARGS__)
using namespace std::literals;

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@ -244,4 +244,9 @@ namespace utils::hook
return result;
}
void* get_displacement_addr(int original)
{
return reinterpret_cast<void*>(*reinterpret_cast<int*>(original + 1) + original + 5);
}
}

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@ -125,6 +125,8 @@ namespace utils::hook
void* assemble(const std::function<void(assembler&)>& asm_function);
void* get_displacement_addr(int original);
template <typename T>
T extract(void* address)
{